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General Zod
06-04-2007, 05:55 PM
Hopefully no more vampires :D :p

kurchatovium
06-04-2007, 05:58 PM
Vampires and zombies I can do with out. :D :D :p

General Zod
06-04-2007, 06:00 PM
Shall we continue to explore? :D :p

kurchatovium
06-04-2007, 06:06 PM
Yes lets continue our exploration. :D :D :p

General Zod
06-04-2007, 06:08 PM
Which way? :D :p

kurchatovium
06-04-2007, 06:14 PM
Scanners seem to show a lot of rooms to the left, lets go that way. :D :D :p

General Zod
06-04-2007, 06:15 PM
*takes point and heads left with cloak on full power* :D :p

kurchatovium
06-04-2007, 06:17 PM
*heads out as well, puts scanner on high and cloaking suit at full power. *

:D :D :p

General Zod
06-04-2007, 06:23 PM
*comes to first door and holds* :D :p

kurchatovium
06-04-2007, 06:27 PM
Approaches first door and begins to scan. Hmmmmmm more energy fields here General Zod. A different type then the other fields though. :D :D :p

General Zod
06-04-2007, 06:31 PM
Ready to enter when you are :D :p

kurchatovium
06-04-2007, 06:34 PM
Seems the fields are active but I dont think any innocents are in there at least. Lets go in and get a closer look. :D :D :p

General Zod
06-04-2007, 06:37 PM
10-4 :D :p

*enters room carefully*

General Zod
06-04-2007, 06:51 PM
In the room now They don't know we are here :D :p

kurchatovium
06-04-2007, 06:51 PM
*enters room and begins to scan the area more intensely*

Definetly no innocents which is good. These fields are very odd though. Never seen anything quite like them. :D :D :p

General Zod
06-04-2007, 06:56 PM
Ready to destroy them when you are :D :p

kurchatovium
06-04-2007, 07:01 PM
These fields are hyperdimensional in nature. They warp space and time. We need to be careful here. Lest we all end up spread across many universes. :D :D :p

General Zod
06-04-2007, 07:04 PM
That would be a very^999999999999999999 bad thing :D :p

kurchatovium
06-04-2007, 07:06 PM
Hmmmmm you have any explosives General Zod that could sever a main power cord in like a few femto seconds. That would collapse the fields and allow to make a lot of trouble for the evil techs here. :D :D :p

General Zod
06-04-2007, 07:07 PM
I have some mini explosives :D :p

kurchatovium
06-04-2007, 07:11 PM
Excellent I have picked up where the main power line is. I am sending you the coordinates now. Line the explosives up so it cuts through that main line.

*sends General Zod the power line coordinates.*

:D :D :p

General Zod
06-04-2007, 07:14 PM
Got 'em Thanks :D :p

*goes and puts the mini explosives where they will do the best*

kurchatovium
06-04-2007, 07:21 PM
Ok heres the plan. We trigger the explossives and once the hyperdimensional fields have collapased fully we can attack. :D :D :p

General Zod
06-04-2007, 07:22 PM
Ready when you are :D :p

kurchatovium
06-04-2007, 07:25 PM
Lets get the party started my friend. :D :p :p :D

General Zod
06-04-2007, 07:27 PM
*sets off the mini explosives*

BOOOOOOOOOOOOOOOOOOOM

*the techs look very surprised* :D :p

kurchatovium
06-04-2007, 07:35 PM
*The explosion severs the main power cord neatly and completely.Within a few seconds all the fields collpase completely.*

Great work with the explosives General Zod. :D :D :p

its now time to:

ATTACK!!!

General Zod
06-04-2007, 07:38 PM
Thanks Kurch :D :p

*starts throwing the Retribution boomerangs*

kurchatovium
06-04-2007, 07:44 PM
You are welcome General Zod.

*kurch starts throwing a bunch of RETRIBUTION boomerangs as well.*

:D :D :p

General Zod
06-04-2007, 07:46 PM
*sees one going for a comm device and cuts him off * :D :p

kurchatovium
06-04-2007, 07:49 PM
*throws some more boomerangs at techs trying to escape.*

:D :D :p

General Zod
06-04-2007, 07:52 PM
*keeps up the attack with the boomerangs*

These are wonderful weapons :D :p

kurchatovium
06-04-2007, 08:01 PM
Indeed its a wuvable weapon. :D :D :p

General Zod
06-04-2007, 08:03 PM
*gets rid of the last tech*

Great job my friend :D :p

kurchatovium
06-04-2007, 08:05 PM
Thanks General Zod. You did a grand job as well as usual. :D

There maybe some more security to investigate whats happened here so lets be on the watch. :D :D :p

General Zod
06-04-2007, 08:07 PM
A great idea Kurch :D :p

*has the troops keep a watch out*

kurchatovium
06-04-2007, 08:14 PM
Keep those scanners on high and those cloaking suits on full power. :D :D :P

General Zod
06-04-2007, 08:14 PM
Will do Kurch :D :p

kurchatovium
06-04-2007, 08:20 PM
Well I got good news and bad news. The good news I am picking up only one blip. The bad news is its a really really huge blip. :eek:

:D :D :p

General Zod
06-04-2007, 08:21 PM
Well............At least it's only one I wonder what it is :D :p

kurchatovium
06-04-2007, 08:24 PM
Awwwwwwwwwww nuts......its a Time Shifted Hyperdimensional Vampire Lord. Crap these thing are hard to kill. Quick dispatch a few troop members to look for the beasties coffin and get as much wood from it as they can. Only way to end a Vampire Lords life is to shove a few pieces of his own wooden coofin thorugh his heart. :D :D :p

General Zod
06-04-2007, 08:26 PM
Another vampire? What we do to deserve this? :D :p

*sends most sneaky troops to look for his coffin*

kurchatovium
06-04-2007, 08:30 PM
Get ready this is gonna be a nasty fight. I might try a few more new spells. We will have to see how things go. :D :D :p

*kurch cast three spells of CREATOR's DIVINE SANCTUARY on the away team.*

:D :p

General Zod
06-04-2007, 08:31 PM
Think I'll try an X-ray gun on him See what happens :D :p

General Zod
06-04-2007, 08:37 PM
All troops are in position :D :p

kurchatovium
06-04-2007, 08:39 PM
Sounds good to me. :D :D

*suddnely a large 25 ft beast with bat wings rips apart the doors and enters the lab. The beasts eyes glow red and his begins to morph into a that of a bat's. The large beast seems to sense us using its bat like senses and throws two armada troop memeber through the ceiling. He tries to feed on a third but kurch launches several RETRIBUTION boomerangs too stop him.*

:D :D :p

General Zod
06-04-2007, 08:41 PM
*the wounded troops are instantly teleported back to the ships*

* I start firing my X ray beam gun at him *

Lets see how he likes having his insides cooked :D :p

General Zod
06-04-2007, 08:47 PM
*throws some special mini Void grenades that have holy water and silver that's been blessed by one of the ship's chaplains* :D :p

The away troops are back with wood from the coffin of this bastard

kurchatovium
06-04-2007, 08:48 PM
*The X-Ray laser gun sears the Vampire Lords flesh and insides and the beast roars in pain. The large beast instantly smacks General Zod and knocks him into the wall. He knock kuch back into the opposite wall. kurch cast three spells of CREATOR's LIMITED YLEB which blast into the beast driving him back and doing damage as well.*

:D :D :p

General Zod
06-04-2007, 08:50 PM
Dang..........That thing drew some blood on me with his strength :D :p

*the away troops that have the wood starts firing at the beast with the special crossbows*

kurchatovium
06-04-2007, 08:54 PM
*The beast roars and slams two more of the away team through the back of the lab. He grabs another and begins to try to feed. kurch launches more RETRIBUTION boomerangs to stop him. The angry beast lunges at kurch three more spells of CREATOR's LIMITED YLEB which blast into the beast driving him back keeping him away form kurch and the rest of the team as well as doing damage.*

:D :D :p

General Zod
06-04-2007, 08:56 PM
*takes a big piece of wood and jams it into the mouth of the beast* :D :p

kurchatovium
06-04-2007, 08:59 PM
*The beast roars and removes the wooden shaft from his mouth and throws it through the back wall, the Vampire Lords wounds seem to be healing as well and healing quickly.*

Wow this is one nasty beastie. :eek:

:D :D :p

General Zod
06-04-2007, 09:01 PM
*while the best roars again,I throw some of the special mini Void grenades into the mouth of the beast* :D :p

kurchatovium
06-04-2007, 09:06 PM
Nice move General Zod. I think we need to kick it up a nocth or two. I am gonna try a new spell. So be careful.

*The void grenades go off and basically suck the Vampire Lords head out into alternate universes. the beast stumbles about and a new head begins to grow in. kurch casts a new spell of CREATOR's MODERATE YLEB. This time a gigantic orb 20 foot in daimeter of glowing super simmering cosmic engery forms and blasts into the Vampire Lord knocking back out of the lab and into and through the opposite wall.*

Now thats the kinda spell I like. I approve.

:D :D :p

General Zod
06-04-2007, 09:09 PM
Outstanding spell Kurch I don't think he liked it

*the troops start firing the crossbows with the vampires coffin wood while he is reeling from the latest attack* :D :p

kurchatovium
06-04-2007, 09:11 PM
Excellent timing General Zod. They arrived at a perfect time . Tell them to aim for the heart. :D :D :p

General Zod
06-04-2007, 09:13 PM
Will do Kurch :D :p

*the brave troops aim and fire at his heart*

kurchatovium
06-04-2007, 09:17 PM
*The troops fire many wooden staves made from the monsters own coffin into his heart. The creature is stunned as he knows we have uncovered his one weakness. The Vampire Lord roars in pain but in mid roar he stops and his flesh begins to ignite and soon he burns with a red intense flame until all that is left is a fine black ash. The Vampire Lord is dead.*

Great job General Zod. Great job troops. Way to go. :D :D :p

General Zod
06-04-2007, 09:19 PM
Great job with the spells Kurch

The ship's doctors tell me the wounded troops will heal ok

I have to call it a night now Peace and wuv my friend :wub: :bunny: :D :p

kurchatovium
06-04-2007, 09:20 PM
Thanks General Zod. Good night my good friend. Take care. Peace and wuv. :D :wub: :bunny: :D

milagros317
06-05-2007, 02:00 PM
A new day has dawned. Surely it will be a fine one for our Armada. :D :p

kurchatovium
06-05-2007, 05:32 PM
Indeed it will. We vanquished many a evil being last night. :D :D :p

milagros317
06-05-2007, 05:38 PM
I am very glad to hear of your successes last night. :D :p

kurchatovium
06-05-2007, 05:41 PM
Thanks mils. That Time Shifted Hyperdimensional Vampire Lord was a tough one though. :D :D :p

milagros317
06-05-2007, 05:42 PM
I'm overjoyed that you vanquished the Time Shifted Hyperdimensional Vampire Lord. Congratulations! :couch:
:D :p

kurchatovium
06-05-2007, 05:46 PM
Thanks again mils. I hope we dont have too many more of those around here. :D :D :p

milagros317
06-05-2007, 05:49 PM
I hope never to meet a Time Shifted Hyperdimensional Vampire Lord myself. :D :p

kurchatovium
06-05-2007, 05:51 PM
They really are quite quite nasty and if I dare say even rather rude. :D :D :p :p

milagros317
06-05-2007, 05:55 PM
Would I be correct in presuming that, besides being nasty and rude, they also smell bad? :D :p

kurchatovium
06-05-2007, 05:59 PM
Yup very^999999999999 nasty odor from those Vampire Lord types. :D :D :p

milagros317
06-05-2007, 06:02 PM
I guessed that. I just guessed that Time Shifted Hyperdimensional Vampire Lords would smell really awful. :D :p

kurchatovium
06-05-2007, 06:04 PM
Yes well the Time Shifted Hyperdimensional Vampire Lords to smell much much worse then the regular Vampire Lords. :D :D :p

milagros317
06-05-2007, 06:08 PM
Killing that Time Shifted Hyperdimensional Vampire Lord was not a pleasant task, then. :D :p

kurchatovium
06-05-2007, 06:12 PM
Nope it was definitely not pleasant at all. :D :D :p

milagros317
06-05-2007, 06:15 PM
I'm sure that you ignored the difficulties and proceeded with our mission, as always. :D :p

kurchatovium
06-05-2007, 06:20 PM
Indeed I did, as did General Zod. The troops performed admirably as well. :D :D :p :p

milagros317
06-05-2007, 06:21 PM
All the troops and officers in our Armada do their duty despite difficulties and unpleasantness. :D :p

kurchatovium
06-05-2007, 06:22 PM
Yes they all do a grand job. :D :D :p

milagros317
06-05-2007, 06:28 PM
I think that we have the best troops in the cosmos. :D :p

kurchatovium
06-05-2007, 06:31 PM
Yes I very^99999999999999999999999999 much agree. :D :D :p

milagros317
06-05-2007, 06:33 PM
I wonder if a battle is likely tonight. :D :p

kurchatovium
06-05-2007, 06:36 PM
Its certainly possible still some nasty security types and commanders left I am sure. :D :D :p

milagros317
06-05-2007, 06:38 PM
In that case, my troops and I will remain alert. :D :p

kurchatovium
06-05-2007, 06:44 PM
Yes alert is a very^99999 good thing to be around here. :D :D :p

milagros317
06-05-2007, 06:46 PM
Right, there are too many evil creatures about to ever let down our guard. :D :p

kurchatovium
06-05-2007, 06:51 PM
Exactly correct. :D :D :p :p

milagros317
06-05-2007, 06:52 PM
Nothing is appearing on my scanners right now, though. :D :p

kurchatovium
06-05-2007, 06:54 PM
Yea I think this part of the building is cleared out. We will have to move out and start exploring to weed out the other nasties here. :D :D :p

milagros317
06-05-2007, 06:59 PM
Okay, ready to move out on your orders, Kurch. :D :p

kurchatovium
06-05-2007, 07:07 PM
Ok lets move out all scanners on high. All cloaking suits at full power. :D :D :p

milagros317
06-05-2007, 07:10 PM
Aye, aye, Kurch, all scanners on high. All cloaking suits at full power. :D :p

kurchatovium
06-05-2007, 07:14 PM
Be real careful here everyone lots of nasty surprises around in this building. :D :D :p

milagros317
06-05-2007, 07:15 PM
Aye, aye, Kurch, being really careful. :D :p

kurchatovium
06-05-2007, 07:17 PM
*starts scanning the area for new rooms.*

:D :D :p

milagros317
06-05-2007, 07:20 PM
*joins in the scanning for new rooms* :D :p

kurchatovium
06-05-2007, 07:25 PM
Hmmmmmmm nothing yet..........hmmmmm I am getting some more wierd energy fields over to the left though.... lets head that way...... :D :D :p

milagros317
06-05-2007, 07:33 PM
Aye, aye, Kurch, heading towards the weird energy fields. :D

kurchatovium
06-05-2007, 07:36 PM
these energy fields are definitely different then the other two we ran across. :D :D :p

milagros317
06-05-2007, 07:37 PM
Probably something quite evil is associated with the energy fields. :D :p

kurchatovium
06-05-2007, 07:41 PM
No doubt about that. :D Hmmmmmmmmmm the fields seem to Alchemical in nature. Really odd. This cant be good. :D :D :p

milagros317
06-05-2007, 07:43 PM
It sounds scary to me. :eek:
:D :p

kurchatovium
06-05-2007, 07:45 PM
Ok picking up lots of beings now........no innocents which is not a good sign..... trying to ID the occupants of the labs...... ID ing lots of techs.....cant get an ID yet on the others things there..... :D :D :p

milagros317
06-05-2007, 07:50 PM
It sounds very ominous. Let me know when you have the ID's. :D :p

kurchatovium
06-05-2007, 07:51 PM
Oh my its ................. Hyperdimensional Alchemist Zombies. :eek: What a bizarre creation. :eek: :yowzer:

:D :D :p

milagros317
06-05-2007, 07:54 PM
That sounds like a dreadful combination. :eek: :xlime:
:D :p

kurchatovium
06-05-2007, 07:56 PM
It is quite dreadful. :eek: Looks like more unpleasant work for the Armada. :D :D :p :p

milagros317
06-05-2007, 07:59 PM
Yes, we must vanquish this atrocious thing. :D :p

kurchatovium
06-05-2007, 08:01 PM
Yes indeed we must. I think if we blow out the control panel and power lines that will deenergize the fields. Create some confusion and then we can vanquish all the techs and nasty Zombies. :D :D :p

milagros317
06-05-2007, 08:03 PM
That sounds like a daring and clever plan. :D :p

kurchatovium
06-05-2007, 08:05 PM
It has worked well for us in the other labs we have tried it. :D :D :p :p

milagros317
06-05-2007, 08:08 PM
Yes, I'm sure that it will work again. :D :p

kurchatovium
06-05-2007, 08:09 PM
Me too. It has worked quite well so far. :D :D :p

milagros317
06-05-2007, 08:11 PM
Okay, let's get started. :D :p

kurchatovium
06-05-2007, 08:15 PM
Lets toss some of these explosive grenades over at the main control panel and over where the power cables come in. That should get their attention. :D :D :p

milagros317
06-05-2007, 08:17 PM
Aye, aye, Kurch. *tosses some explosive grenades over at the main control panel and over where the power cables come in. * :D :p

kurchatovium
06-05-2007, 08:21 PM
*Also tosses some grenades in by the control panel and main power lines and waits. Kurch and mils grenades go off cutting power to the lab and to the energy fields. This causes massive panic and disarray among the Hyperdimensional Alchemist Zombies and the techs.*

ATTACK!!!

milagros317
06-05-2007, 08:23 PM
Aye, aye, Kurch. :D :p
*fires dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

kurchatovium
06-05-2007, 08:28 PM
*kurch cast three spells of CREATOR's UNDEAD BLAST which throws the Zombies to the back of the room and does damage. kurch throws a number of RETRIBUTION boomerangs to take care of the evil techs and the hurt the Zombies more as well.*

:D :D :p

milagros317
06-05-2007, 08:29 PM
We've got to keep attacking. :D :p
*fires the seocnd salvo of dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

kurchatovium
06-05-2007, 08:33 PM
*The improved CREATOR's Light Torpodoes do damge to the Zombies and drives them back. The techs are completely confused. kurch releases more RETRIBUTION boomerrangs to deal with them and help destroy the Hyperdimensional Alchemist Zombies. Some of the Zombies cast alchemical spells and turn some of the Armada equipment to mere paper. kurch casts three more spells of CREATOR's UNDEAD BLAST which throws the Zombies to the back of the room and does damage. *

Keep attacking as fast as you can, some are casting Alchemy spells turning weapons into useless pieces of paper. :D :D :p

milagros317
06-05-2007, 08:35 PM
Aye, aye, Kurch, attacking relentlessly. :D :p
*fires the third salvo of dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

kurchatovium
06-05-2007, 08:40 PM
*The CREATOR's LIGHT Torpedoes continue to do extensive damage to the zombies. kurch tries the new spell NOAH again and storm clouds swirl around him and soon a massive wave concentrated holy water blasts into the Zombies buring away much of their flesh and knocking them back. A few still cast spells that turn some Armada equipment to paper.*

:D :D :p

milagros317
06-05-2007, 08:42 PM
Your spells are working very well. :D :p
*fires the 4th salvo of dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

kurchatovium
06-05-2007, 08:44 PM
Thanks mils. You are doing a great job with those torpedoes as well. Any damage reports on the enemy yet?

*kurch casts another spell of NOAH and throws some more RETRIBUTION boomerangs to finish off the techs and do more damage to the Zombies.*

:D :D :p

milagros317
06-05-2007, 08:47 PM
Yes, the damage reports are in, and we have destroyed 77% of the Hyperdimensional Alchemist Zombies. :D :p
*fires the 5th salvo of dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

kurchatovium
06-05-2007, 08:52 PM
Excellent news mils. :D

*kurch cast three more spells of CREATOR's UNDEAD BLAST which throws the Zombies to the back of the room again and does damage. kurch throws a number of RETRIBUTION boomerangs to damage the Zombies as well. *

:D :D :p

milagros317
06-05-2007, 08:52 PM
That last salvo was quite effective and now we have destroyed 88% of the Hyperdimensional Alchemist Zombies. :D :p
*fires the 6th salvo of dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

milagros317
06-05-2007, 08:55 PM
One more salvo should suffice, as now we have destroyed 96% of the Hyperdimensional Alchemist Zombies. :D :p
*fires the 7th salvo of dozens of CREATOR's Light Torpedos of the new and improved variety right into the Hyperdimensional Alchemist Zombies*

milagros317
06-05-2007, 08:58 PM
That last salvo did it, every last Hyperdimensional Alchemist Zombie is dead, wiped out, destroyed, vanquished. :D :p

kurchatovium
06-05-2007, 08:58 PM
*the last spells of kurch and the last torpedoes of mils vanquish all the remaining Hyperdimensional Alchemist Zombies.*

Excellent job mils. Another wonderful victory for the Armada.

:D :D :p

milagros317
06-05-2007, 08:59 PM
Now I can go to sleep happy. :zzzzz: Peace and wuv to you, Kurch. :D :p

kurchatovium
06-05-2007, 09:01 PM
Good night mils. Take care my good friend. Peace and wuv. :D :wub: :bunny: :D

milagros317
06-06-2007, 07:28 AM
A new day has dawned and it will be a great one for our Armada. :D :p

kurchatovium
06-06-2007, 05:36 PM
I agree mils I am sure it will be a grand day. :D :D :p

milagros317
06-06-2007, 05:37 PM
Last night I stayed awake just long enough to finish the battle. :D :p

kurchatovium
06-06-2007, 05:42 PM
You did an excellent job mils. The Armada is most grateful to you. :D :D :p

milagros317
06-06-2007, 05:47 PM
Thank you, Kurch. Your spells were key to winning that battle, of course. :D :p

kurchatovium
06-06-2007, 05:56 PM
You are welcome mils. I try my best. I am glad the spells were helpful. :D :D :p

milagros317
06-06-2007, 06:02 PM
The spells were very^9999999999 helpful indeed. :D :p

kurchatovium
06-06-2007, 06:07 PM
Awwwwwwww thanks. I am using some of the bigger and badder spells now. Seems like we need them here. I have to be careful though some of them are quite dangerous and powerful. :D :D :p

milagros317
06-06-2007, 06:09 PM
Given the enemies that we are facing now, we do need the bigger spells. :eek:
:D :p

General Zod
06-06-2007, 06:10 PM
My compliments on destroying those vile beings my friends I wish I could've been there with y'all :D :p

kurchatovium
06-06-2007, 06:11 PM
Yea I know what you mean. Some really nasty beasties here in this Realm. :D :D :p

milagros317
06-06-2007, 06:12 PM
Hi, General Zod. :wavingguy Great to see you here tonight. :D :p

kurchatovium
06-06-2007, 06:14 PM
Hi General Zod. Great to see you. How are you tonight? :D :D :p

General Zod
06-06-2007, 06:16 PM
I am well my friends and ready to kick some evil butt How are you guys doing tonight? :D :p

milagros317
06-06-2007, 06:18 PM
Just fine, and also ready to kill some demons. :D :p

kurchatovium
06-06-2007, 06:20 PM
Doing ok General Zod. Thank you for asking. Everyone ready to explore some more? :D :D :p

General Zod
06-06-2007, 06:23 PM
Ready to rock and roll :D :p

milagros317
06-06-2007, 06:25 PM
Certainly, let's explore some more. :D :p

kurchatovium
06-06-2007, 06:25 PM
Ok lets head out. All scanners on high. All cloaking suits on full power. :D :D :p

milagros317
06-06-2007, 06:26 PM
Aye, aye, Kurch, all scanners on high. All cloaking suits on full power. :D :p

kurchatovium
06-06-2007, 06:29 PM
Watch out everyone no telling what we will run into over here. :D :D :p :p

General Zod
06-06-2007, 06:30 PM
10-4 Kurch :D :p

milagros317
06-06-2007, 06:31 PM
Aye, aye, Kurch, we will remain vigilant. :D :p

kurchatovium
06-06-2007, 06:31 PM
Anybody getting anything on there scanners yet? :D :D :p

milagros317
06-06-2007, 06:34 PM
Nothing on my scanners yet. :D :p

General Zod
06-06-2007, 06:36 PM
Got a room coming up straight ahead :D :p

milagros317
06-06-2007, 06:36 PM
Let's investigate that room. :D :p

kurchatovium
06-06-2007, 06:38 PM
Good by all means lets investigate that room. Not get anything yet but its a pretty heavily sheilded room. :D :D :p

milagros317
06-06-2007, 06:39 PM
That sounds ominous, there must be great evil going on inside that room. :D :p

General Zod
06-06-2007, 06:45 PM
Must be something very^9999999999 important if it's so well shielded :D :p

milagros317
06-06-2007, 06:47 PM
That's exactly what I was thinking, so much shielding is concealing something both evil and important to the demons. :D :p

kurchatovium
06-06-2007, 06:50 PM
Yes I think there might be high radiation levels invovled. Check your suits safety meter and see if we are ok. We might have to up our protection, It may cost us some cloaking but better that then being bomabarded with nasty particles. :D :D :p

milagros317
06-06-2007, 06:51 PM
Aye, aye, Kurch, now checking the suit safety meter. :D :p

General Zod
06-06-2007, 06:53 PM
So far,so good No real bad levels yet :D :p

kurchatovium
06-06-2007, 06:54 PM
Ok good keep an eye on them though. We are still a fairly good distance from the room. :D :D :p

milagros317
06-06-2007, 06:56 PM
Aye, aye, Kurch, we'll keep an eye on them as we approach the room. :D :p

kurchatovium
06-06-2007, 06:59 PM
I can see the energy fields on the scanners now. They are quite intense. Hard to see yet what else is inside. Trying to analyse the nature of the field. :D :D :p

General Zod
06-06-2007, 06:59 PM
Will do Kurch :D :p

milagros317
06-06-2007, 07:00 PM
I'm sure your analysis will be very^999999 interesting. :D :p

kurchatovium
06-06-2007, 07:02 PM
Hmmmm seems to be a field made of Dark particles. Very strange. Never encountered such a field before that was so intense and stable. :D :D :p

milagros317
06-06-2007, 07:04 PM
That sounds very dangerous for us. :D :p

General Zod
06-06-2007, 07:06 PM
I wonder how hard it will be to take out :D :p

milagros317
06-06-2007, 07:08 PM
We need to accomplish that however hard it may be. :D :p

kurchatovium
06-06-2007, 07:10 PM
Radiation levels are getting higher we need to readjust I think. :D :D :p

milagros317
06-06-2007, 07:11 PM
Aye, aye, Kurch, readjusting for higher radiation at the expense of cloaking. :D :p

kurchatovium
06-06-2007, 07:14 PM
Hmmmmm I am picking up some innocents in there. Hard to ID in such intense radiation. :D :D :p

General Zod
06-06-2007, 07:16 PM
*checks the troops to make sure they are ok* So far so good The ships med bays are set up for anyone who gets radiation poisoning At the first sign of it,the sick trooper will be teleported back to the ship instantly :D :p

milagros317
06-06-2007, 07:16 PM
We must proceed cautiously, then, and not harm the innocents. :D :p

General Zod
06-06-2007, 07:20 PM
I wonder who they can be :D :p

milagros317
06-06-2007, 07:25 PM
I hope we can get in there in time to save them. :D :p

kurchatovium
06-06-2007, 07:26 PM
This gonna be tricky we have to go in quickly. The innocents cant take too much more of this intense radiation. No way to ID anything exactly with this much particle flux coming out of the room. :D :D :p

General Zod
06-06-2007, 07:30 PM
I'll go in and rescue them I can take large doses of radiation for a short time Everyone cover me Ready when you two are :D :p

milagros317
06-06-2007, 07:32 PM
Ready to go in on your orders, Kurch. :D :p

kurchatovium
06-06-2007, 07:36 PM
Wait a sec General Zod. Perhaps this spell will help you out a bit.

*kurch casts a new spell of CREATOR's SINGULAR EMBRACE. A protection spell of massive power that works only on one individual for a limited time.*

Ok lets head in.

Hope that spell will help General Zod, spell lasts about ten minutes. Good luck. We will cover you.

:D :D :p

milagros317
06-06-2007, 07:39 PM
*gets into position to cover General Zod* :D :p

kurchatovium
06-06-2007, 07:43 PM
*kurch casts three spells of CREATOR's UNDEAD BLAST to push away any evil undead beings they maybe hiding under the intense field.*

:D :D :p

General Zod
06-06-2007, 07:43 PM
Thank you very much Kurch I am confident your spell will help me very^999999999999999999 much :D :p

*after the spell is cast,I quickly open the door to the room and enter*

*the evil beings are surprised that the door is open,but they can't see me*

* I then move very^999999999 fast,so fast they can't begin to comprehend what is about to happen*

*I then free all the innocents and quickly teleport them back to the special med bay for radiation poisoning* :D :p

milagros317
06-06-2007, 07:44 PM
Great work, General Zod. :couch: I hope the medical staff can help them. :D :p

kurchatovium
06-06-2007, 07:46 PM
Excellent work General Zod. Can you see the main control panel in there so we can take it out and end this nasty radiation field? :D :D :p

milagros317
06-06-2007, 07:47 PM
Yes, the destruction of the field is the next priority now that the innocents have been rescued. :D :p

kurchatovium
06-06-2007, 07:49 PM
Yes it wil make the battle much easier. Also we will better be able to ID what we are up against. :D :D :p

milagros317
06-06-2007, 07:51 PM
It is indeed quite hard to scan anything through that field. :eek:
:D :p

General Zod
06-06-2007, 07:52 PM
Thanks my friends I will blow the the control panel now :D :p

*lays the explosives then sets them off*

BOOOOOOOOOOOOOM

kurchatovium
06-06-2007, 07:52 PM
Yes its also still quite dangerous in there even with our protective suits. :D :D :p

milagros317
06-06-2007, 07:54 PM
Great work again, General Zod, that was a fine explosion. :D :p

kurchatovium
06-06-2007, 07:56 PM
*The intense radiation field collapses and suddenly many evil nasty techs are clearly visible*

Great job General Zod.

its time to

ATTACK!!!

General Zod
06-06-2007, 07:56 PM
Thanks my friends The med bay just reported to me that the innocents are being worked on now Time will tell if they can be saved :D :p

milagros317
06-06-2007, 07:58 PM
Aye, aye, Kurch. :D :p
*fires the first salvo of new and improved CREATOR's Light Torpedos into the evil techs*

kurchatovium
06-06-2007, 08:00 PM
Thanks for the report General Zod. :D

*kurch throws a bunch of RETRIBUTION boomerangs at the evil techs.*

:D :D :p

General Zod
06-06-2007, 08:00 PM
URRRRAAAAAAAHHHHHH


*starts firing the newer version of the X ray beam gun at the evil techs I hope they die painfully* :D :p

milagros317
06-06-2007, 08:01 PM
We're mowing them down. :D :p
*fires the second salvo of new and improved CREATOR's Light Torpedos into the evil techs*

kurchatovium
06-06-2007, 08:04 PM
Excellent news mils. Thanks for the report.

*kurch throws a bunch more of the RETRIBUTION boomerangs at the evil techs.*

General Zod
06-06-2007, 08:06 PM
*keeps firing*

*the techs are begging for mercy I show them none * :D :p

kurchatovium
06-06-2007, 08:08 PM
*kurch attacks the few remaining techs with his Swords Of Divine Dimension.*

:D :D :p

General Zod
06-06-2007, 08:12 PM
*sees two techs trying to escape and cuts them down* :D :p

No mercy for the evil comrades

kurchatovium
06-06-2007, 08:14 PM
*kurch sees one last evil tech trying to get away who he quickly slays with his Swords.*

Excellent job General Zod. No mercy for the wicked. :D :D :p

General Zod
06-06-2007, 08:20 PM
Thanks Kurch Great job with the spells Great job with the torpedoes Milagros I am glad we got here in time Hopefully the beings we rescued will recover

I have to call it a night now my friends Hope to be online tomorrow night Peace and wuv :wub :D :p :wavingguy

kurchatovium
06-06-2007, 08:23 PM
Good Night General Zod. Take care my good friend. Peace and wuv. :D :wub: :bunny: :D

milagros317
06-07-2007, 08:02 AM
Great job by both of you, another room cleaned out of its evil. :D :p

kurchatovium
06-07-2007, 05:37 PM
Thanks mils. You did a grea job as well. :D :D :p

milagros317
06-07-2007, 05:42 PM
I'm sure that new challenges will come tonight. :D :p

kurchatovium
06-07-2007, 05:44 PM
Yes that is most likely. :D :D :p :p

milagros317
06-07-2007, 05:46 PM
I hope it isn't zombies that attack us tonight. :D :p

kurchatovium
06-07-2007, 05:49 PM
Yes me too. Zombies really suck. :D :D :p :p

milagros317
06-07-2007, 05:51 PM
As we've noticed, zombies are nasty and rude, and they also smell bad. :D :p

kurchatovium
06-07-2007, 05:55 PM
As of yet I have not come across a single polite, friendly, good smelling Zombie. :D :D :p

milagros317
06-07-2007, 05:58 PM
I would be shocked if we ever did. :D :p

kurchatovium
06-07-2007, 06:01 PM
Me too. :D :D :p

milagros317
06-07-2007, 06:05 PM
I be heading to NEST tomorrow morning. :D

kurchatovium
06-07-2007, 06:08 PM
Have lots of fun mils. Say hi to everyone from me. :D :D :p :p

milagros317
06-07-2007, 06:11 PM
Thanks, Kurch, I will. :D :p

kurchatovium
06-07-2007, 06:16 PM
You are welcome mils. Is this your first time there? :D :D :p

milagros317
06-07-2007, 06:19 PM
No, I've been to NEST every year since 2003. :D :p

kurchatovium
06-07-2007, 06:21 PM
Wow way cool. :D :D :p

milagros317
06-07-2007, 06:26 PM
Should be over 100 people there this year. :D :p

kurchatovium
06-07-2007, 06:27 PM
Wow thats a lot. Wish I could go one time. :D :D :p

milagros317
06-07-2007, 06:32 PM
You could go to a gathering in the L.A. area at Passive Arts. I will be there on July 14. :D :p

kurchatovium
06-07-2007, 06:34 PM
Given my current situation any gathering is highly unlikely. :(

:D :D :p

milagros317
06-07-2007, 06:36 PM
That's a shame. :(
:D :p

kurchatovium
06-07-2007, 06:40 PM
Yea I know I would really like to go to one at least once. :(

:D :D :p

milagros317
06-07-2007, 06:43 PM
Bellystrokes organizes gatherings at Passive Arts frequently, so you will be able to attend one when things change for you without traveling much. :D :p

(Passive Arts is near LAX.)

kurchatovium
06-07-2007, 06:46 PM
Passive arts use to be close (a few blocks) to the place where I use to work. Right now I am basically not able to travel at all even if I had the time. :(

:D :D :p

milagros317
06-07-2007, 06:48 PM
Aw, that's rotten. :(
:D :p

kurchatovium
06-07-2007, 06:49 PM
Yea it is. :(

:D :D :p

milagros317
06-07-2007, 06:51 PM
You need all the wuv you can get to cheer you up, then. :D :p
*sends lots of wuv to Kurch and the vorpal bunnies*

kurchatovium
06-07-2007, 07:01 PM
Awwwwwwwww thanks mils you are a good friend. :wub: I hope we get to meet in real life one day. :D :D :p

milagros317
06-07-2007, 07:04 PM
You're welcome, Kurch, I hope so, too. :D :p

kurchatovium
06-07-2007, 07:10 PM
Perhaps we should continue exploring? :D :D :p :p

milagros317
06-07-2007, 07:11 PM
Ready to move out on your orders. :D :p

kurchatovium
06-07-2007, 07:13 PM
Excellent lets move out then. All scanners on high. All cloaking suits on full power. :D :D :p

milagros317
06-07-2007, 07:15 PM
Aye, aye, Kurch, all scanners on high. All cloaking suits on full power. :D :p

kurchatovium
06-07-2007, 07:19 PM
*kurch begins to scan the area.* :D :D :p

milagros317
06-07-2007, 07:20 PM
Nothing on my scanners yet. :D :p

kurchatovium
06-07-2007, 07:22 PM
Mine either, maybe we should head the opposite way. We might be more likely to pick something up. :D :D :p

milagros317
06-07-2007, 07:27 PM
Aye, aye, Kurch, reversing to the opposite heading. :D :p

kurchatovium
06-07-2007, 07:29 PM
Hmmmm well at least I am picking up a new room now. :D :D :p

milagros317
06-07-2007, 07:31 PM
OK, we will have to investigate the new room. :D :p