Dave2112
07-09-2003, 08:11 AM
To answeer your question about the software bogging down...
I'm not familiar with Poser 5, but I'm sure the same problems in Poser4 apply here as well. The more stuff you add to a pz3 file (the basic file type for a Poser "drawing") the larger it becomes. The rendering process eats up a lot of resources. Try to close down all non-vital programs before beginning your work. As far as the hair you spoke of, if it's causing you problems, you can add it later. Most of the hair I use on my figures are downloads, and I've slaved them to the figures I've created, so they come up when I load the character...it's all part of the same file.
Your render times will grow longer if you have more than one figure in the pic, and if you have a lot of props. The computer has to read all of these things as it's rendering. I'm running an Intel Celeron processor with 733MHz and 192 MB SDRAM (kind of old) and I don't have too much problem if I close other functions down first. I'm going to change out my motherboard to one with a Pentium 4 soon, and I'm sure that will make things even smoother.
Your best bet is to pose your figures first, then add what you want. If I'm tying a figure to a device of some sort, I'll usually do the two together.
Also, remember to save often. You'll wind up overwriting your files alot...but it's better than losing a lot of work if you hit an error or run out of memory. Pull down the "file" menu and click on "save as" and put the file where you want, then keep working. If worse comes to worse, you'll only lose the last thing you've done.
I'm not familiar with Poser 5, but I'm sure the same problems in Poser4 apply here as well. The more stuff you add to a pz3 file (the basic file type for a Poser "drawing") the larger it becomes. The rendering process eats up a lot of resources. Try to close down all non-vital programs before beginning your work. As far as the hair you spoke of, if it's causing you problems, you can add it later. Most of the hair I use on my figures are downloads, and I've slaved them to the figures I've created, so they come up when I load the character...it's all part of the same file.
Your render times will grow longer if you have more than one figure in the pic, and if you have a lot of props. The computer has to read all of these things as it's rendering. I'm running an Intel Celeron processor with 733MHz and 192 MB SDRAM (kind of old) and I don't have too much problem if I close other functions down first. I'm going to change out my motherboard to one with a Pentium 4 soon, and I'm sure that will make things even smoother.
Your best bet is to pose your figures first, then add what you want. If I'm tying a figure to a device of some sort, I'll usually do the two together.
Also, remember to save often. You'll wind up overwriting your files alot...but it's better than losing a lot of work if you hit an error or run out of memory. Pull down the "file" menu and click on "save as" and put the file where you want, then keep working. If worse comes to worse, you'll only lose the last thing you've done.