Keep at it, bud...it takes time to learn the ins and outs. You are getting the hang of the posing part, which is half of the game right there. Kudos!
Now, I don't want to hijack this thread, but I feel I must respond to Celtic's claim that Poser work is not "real art". I'm assuming that you've never worked in a CGI medium and are only basing this statement on what you've seen, and not experienced.
I have just recently finished my latest upcoming project, and I can tell you the amount of work involved. If this were easy and the computer did it all for you, I'd be popping one of these out every two weeks. There is a LOT more to good 3D work than just setting the parameter dials and forging a render. That's the very beginning of it, but not even close to the end. For example, in the aforementioned project, I have a foot close-up that was realized mostly in post-production (anything done to the image after the Poser render in any number of programs). I wasn't happy with the way the feet looked, so I separated everything into different layers, and wound up shading the feet in, adding lines and a host of other things.
There is no computer program that allows you to "add foot shading" or some such. It is done by hand. Just because pencil isn't touching paper does not mean that no artistic ability is required. I used a darkening tool that had to be dragged over the areas I wanted darkened just like pulling a charcoal over a section of paper. With drawing, it's a matter of feel...with software, it's a matter of transparency levels, area coverage, layer mapping...all have to be taken into consideration for what the final product will look like. And that's just small-time shading. I don't even want to get into the eye needed to do pixel-by-pixel fixes, additions or anything else. You need an eye for art, you need to know what things are going to look like when you're done. You need spatial recognition skills, an understanding of how colors affect each other, how light works...just like in any other kind of art.
Don't let the fact that a computer is involved fool you. It's just another tool. If you have no artistic talent, your 3D work is going to show it. Many people have gotten stuck by unnatural bends in the human body and such things with Poser. I fix a lot of that by literally painting over some things. Instead of a brush, I use a mouse. The movements are the same and the talent required is the same. Only the tools are different.
Sorry to go on, but I get sick and tired of people thinking something isn't art because it's not the way they'd do it. It is NOT easy. Film is an art form, so by your arguement any film with digital special effects is not art like other kinds of film. There are true artists that make these things come to life...and I'm not just talking about the obvious; spaceships, aliens, matrixes and explosions. If I showed you a list of just ten things that you've seen in recent films that were actually digital effects, you'd shit your pants. The point is, art is the realization of a vision so that others can see it. Whatever the medium and tools, creativity is art and there is no "real" art as opposed to "false" art. What a way to dampen the expressive instinct and nullify someone else's efforts. Let's keep an open mind, shall we?