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Party Prier! ^___^

Celtic_Emperor

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Just a random, rough sketch idea for a scene I might add in my La Pucelle doujinshi thats under way (you can find page 1 here: http://www.tickletheater.com/showthread.php?t=34745 ). Prier is dressed up for a party and each face is her conscience telling her something. I think it's cute. ^^

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Artwork by & © Damien Jones 2007

Prier © Nippon Ichi Software
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Allow me to be the first....

In my opinion, this is the most fun I've seen in one of your drawings. The expressions are very simple, playful, and natural. This doesn't look labored at all and that's what I personally judge things by. It's too bad when there's alot of things going for a piece, yet the subject looks like they're not smiling... they're saying "cheese". Big difference.

This is also a great example of less is more. I like the Funky Winkerbean simplicity of the mouth in the bottom right. You start adding lips and overdoing it, it misses. Nice job. If you color it, which I probably wouldn't, keep it simple.

Thank you. 🙂

I completely agree, and I have no plans on doing anything with this. It's perfect the way it is and doing anything to it would ruin it.

"You go, girl!" is my favorite, but because thats what she's saying. I like "make 'em drool the best" mainly because Prier doesn't think like that, so that face is sort of the naughty side of her conscience, I guess. I like how all of them turned out and I had more fun with them than the actual figure. This whole thing took about...what....8 minutes or less. Thats a breath of fresh air. I wish I could come up with random, silly stuff like this more often. If I could, I'd be alot happier.
 
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To be perfectly honest, I never comment because if you put a gun to my head, I wouldn't know a single one of these characters. Ever. Not one. No anime. No manga. Nothing. But I know when something is well executed, and this certainly is.

People mistakenly think cartooning is easy. Or easier than realism or others styles, I'll say. That couldn't be less true.

Oh, if I had a gun to your head, I'm sure you'd be....inspired...towardss knowing all sorts of things. 😀

Thats right. Alot of anime artists I've seen mock or ridicule cartoonish type styles, or things that are anime but a mixture of different designs, and they call this easy or childish or something. I don't think they can appriciate it because they're not trying to. And until they understand the real hard work that can go into something seemingly simple, their opinions are shortsighted.


nerrad said:
Another detail that makes these work is that all the eyes are different. They instantly show both the emotion and the level of said emotion. Making the eyes all the same give a trance-like impression. I've taught some college courses and I could use these for an hour-long lecture on what to do/not do and why something works or doesn't.

Yeah, I wanted each side of her conscience to be different. And you're right, if you can't achieve that things can look muted and tranquilized. Even I have been guilty of that, but in my case it's because I wanted a serene look or a gentle sort of thing going on, not this extreme feeling like a big old grin or something like that. For some reason, I'm drawn to drawing that sort of serene, gentle demeanor and atmosphere. I don't mind action and movement, and such, but I prefer to reserve that for when it's needed, because then it's stronger and more impactful.

Like, for example, in Return of the Sith, when Windu confronts Palpatine in the office, it doesn't jump right into a saber duel, but it start with being provoked, works it's way up to a threat, then an ultimatum and then the duel. The interesting thing is how rather calm both men were until they realized neither one was going to cooperate, but I still consider the dialogue up to that point very important to the action, as well as their mannerisms. If they had just walked in to arrest him and then bam, that wouldn't have worked for me. Although now I'm just ranting. The point I'm trying to make is that the disposition of the characters and whether the emotions they display are fluid are very important things, and in the case of artwork, it's even more so important, since you only get that one shot to get it right, unless it's a series of pictures, a comic, etc. Being able to draw what the character is thinking is always a benefit. It's not to say that they should be transparent, but when the viewer can see what they are thinking by reading their face, you know you've hit a sweet spot.
 
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Well, I'm refering to a movie, so it's not the same as artwork because it has the benefit of being liveaction. But what I meant was that when you're drawing you need to be able to be fluid with it. I guess my trying to relate that through the scene of the movie wasn't a good example, so nevermind it.

Anyways, thanks, and bye.
 
Better to have her excited and happy than excited and angry. She's like Chun Li, with those legs of hers...
 
I like it. She's an interesting character, that's for sure 😀
 
She may be more interesting to people who actually know who she is or have played the game. Part of the downside in choosing to make a doujinshi about this series is that only a limited portion of the viewers would know what the heck this is about. But, thats the price I pay for choosing an obscure game.

If nothing else, at least I can hope this comic will make people interested or they might want to learn more.
 
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