TickleWiazard
2nd Level Red Feather
- Joined
- Nov 11, 2007
- Messages
- 1,307
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So I was finally able to get MV to sodding work on my beloved behemoth! This means that I can finally start playing around with and working on new titles. Now originally, I wanted to get straight in to making a true RPG with the maker, but I figured I'd leave tht to BrewedWar since he's new to this schtick and I'm loving what he's putting out. So I'm focussing on getting the hang of the engines RPG stuff on the side so I can ensure I'm actually able to resurrect my first project. Now that being said, I don't want to have this new engine around and not at the very least put out a game.
So yeah, you guessed it: I'm doing another interactive narrative game type dealy! I've got my notes down and have started on a fun little idea that I haven't come across yet... but it will be using those beloved "monster girls" pics as a basis so it's not entirely unique The name is still being decided on as it's project name sounds too ominous for my tastes. I'll use this thread as a tease thread and keep it updated with WIP pics for the project. It's not gonna be a big one though, it's gonna be a small little play around thing that will give you lot something else to fap to and let me muck about and get the hang of the new GUI and features of the engine. Who knows, maybe I can get some good Javascript stuff in there! (Huzzah for the death of Ruby!)
So yeah, you guessed it: I'm doing another interactive narrative game type dealy! I've got my notes down and have started on a fun little idea that I haven't come across yet... but it will be using those beloved "monster girls" pics as a basis so it's not entirely unique The name is still being decided on as it's project name sounds too ominous for my tastes. I'll use this thread as a tease thread and keep it updated with WIP pics for the project. It's not gonna be a big one though, it's gonna be a small little play around thing that will give you lot something else to fap to and let me muck about and get the hang of the new GUI and features of the engine. Who knows, maybe I can get some good Javascript stuff in there! (Huzzah for the death of Ruby!)