Borg Perfection
TMF Expert
- Joined
- Nov 13, 2009
- Messages
- 408
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I am creating/sculpting(so to speak) a 3d human character (in a game, not with poser or anything like that.) I want to get the facial proportions absolutely perfect, however I am having difficulty with the mouth(lip)/brow proportion. Can anyone elaborate on the mouth's position to the brow from a side view, or provide resources that discuss this?