I didn't want to hi-jack your thread any more than I had already so I've continued raving here.
I think you might be a natural modeler and be trying to use Poser for what it's not very good at. Looking at those models you've done so far they are really intracate and if you had better tools to work with you would probably be happier.
Just a simple example - the dumbell I did on the TMF thread - I've imported into my Silo editor and you can see the options I have available. Each of the highlighted points can be changed individually or in groups to form whatever shape you like. You can also see that the two spheres can be worked on together or seperately. I've created a new material for the ends so when I import the model back into poser I can use different colors for those.
For Sydney the result is that those 10 reps really do become compulsive.
OK - now the downside to it all - none of the 3d programs have been created with each other in mind and moving models from one to the other can be a real pain. For Silo I have to scale up x100 and back down to Poser to be able to work properly. I used to use Cinema 4D and that was x82, if I remember correctly. Once you have this and a couple of other things worked out you'll be OK. I chose Silo as the forum had some work from people doing form fitting clothing for Poser figures and that was much closer tolerance than I needed and also it was really cheap for a good modeling program.
I started out with PC mag cover disk versions of modeling programs before I bought one but be careful - once you use an interface it takes ages to change over. Something the big companies are well aware of and they all offer free older versions of their programs to get you hooked.
I think you might be a natural modeler and be trying to use Poser for what it's not very good at. Looking at those models you've done so far they are really intracate and if you had better tools to work with you would probably be happier.
Just a simple example - the dumbell I did on the TMF thread - I've imported into my Silo editor and you can see the options I have available. Each of the highlighted points can be changed individually or in groups to form whatever shape you like. You can also see that the two spheres can be worked on together or seperately. I've created a new material for the ends so when I import the model back into poser I can use different colors for those.
For Sydney the result is that those 10 reps really do become compulsive.
OK - now the downside to it all - none of the 3d programs have been created with each other in mind and moving models from one to the other can be a real pain. For Silo I have to scale up x100 and back down to Poser to be able to work properly. I used to use Cinema 4D and that was x82, if I remember correctly. Once you have this and a couple of other things worked out you'll be OK. I chose Silo as the forum had some work from people doing form fitting clothing for Poser figures and that was much closer tolerance than I needed and also it was really cheap for a good modeling program.
I started out with PC mag cover disk versions of modeling programs before I bought one but be careful - once you use an interface it takes ages to change over. Something the big companies are well aware of and they all offer free older versions of their programs to get you hooked.