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Tormented Soles - The Original Thread.

cassandra1

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Conflict has been ablaze for over ten years, between the three warring factions of House Galthari, in the land of Alethron. Each faction desires to own more territory than what they had been assigned by the House twelve years ago, leading to open warfare with one another.

The factions are each led by a power-hungry king. The things they have in common are that all three of them are merciless, cruel and sadistic. However, there was a rule within House Galthari stating that prisoners of war, as well as criminals deserving torture, shall only be punished in the most humane way.

This caused the rise of tickle torture as a form of entertainment for royalty and nobility. Prison inmates and even innocent peasants are brought before their captors, or locked in specially designed dungeons, their sensitive spots at the mercy of trained torturers.

Countless soldiers fell on the field, for the glory of their rulers, hundreds languish unransomed in enemy dungeons. Some die, other face a fate worse than death itself: stripped of arms and dignity, they are now no more than playthings in the skilled hands of the merciless torturers.

Can you hear their plights? Their pitiful moans? Their frenzied laughters? For no torture is worse, than tickle torture.
 
This is a tickling roleplay. You create a character and take part by posting on what your character is doing in the story, sort of like cybertickling. The story is set in a medieval-fantasy world (think Lord Of The Rings) and your character must be able to fit in. That means no gunslingers or time travellers.

There is a set of rules which I will post next, so don't post anything yet.
 
Rules:

1. You cannot kill another roleplayer's character without his/her permission. You can only kill Non-Player Characters (NPCs), but preferably not key NPCs like the authority figures and such.

2. Never EVER take control of someone else's character without permission. This means that if your character asks another char a question, you would have to wait for that person to post a reply. Similarly, if you attack someone or have him/her surrounded, always give that person a chance to defend himself/herself instead of posting the outcome right away.

3. This is a tickling RPG, but it will also be quite story-oriented. That means you cannot be the nameless, faceless stranger who shows up out of the blue and tickles everyone for no reason. Every character must have a short story behind him/her. No need for an entire paragraph, just two or three lines explaining who he/she is.

4. There is a difference between what the roleplayer knows and what his/her character knows. The roleplayer may have read an earlier post and found out where the enemy is located, but his/her character does not. The character would need some other way to find out, or remain clueless.
 
Notice that I didn't name any cities or towns in the intro post? That's to allow roleplayers to create and name the places themselves should it become necessary. Plus, I'm not very good at coming up with fantasy-style names.

Your character can be any character mentioned in the intro, including the kings and their families, the torturers, soldiers, and anyone else who should be there but was not referred to by name. Or you can just create your own character. Either way, you fill up this form:

Name: name of character.
Age: the character's age.
Gender: male or female. Preferably your real gender, please.
Race: Human, elf, half-elf, anything that isn't too bizarre.
Description: describe appearance, clothes, and weapons if any.
Bio: the character's background story. Doesn't have to be long.
Misc. Info: any additional info you wish to add?

You can post now.
 
Waiting for game to start.
 
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Sounds amusing, HDS will play a part, albeit not a very social one. 😛 I am not the most active of RPers, but I will gladly play a small part.

Name: Valdor (No last name)
Age: 35
Gender: Male
Race: Human
Description: 6'4''. Black hair about three inches longer than shoulder length. Deep blue eyes. Muscular, but not overly so. Always seen wearing a black cloak that reached the ground and went almost completely around his body, with a stand-up typle collar, black gloves, black close (Sense a pattern? 😛) and heavy shoulder armour. He makes use of dual shirasaya nihontou, or wooden-hilted Japanese-style swords, with multiple runes near the hilt on each. He is highly skilled with them, but only draws them as a last resort, prefering to use his impressive speed to surprise and disable his foes rather than slicing them up. They are kept at his waist, hidden beneath the black cloak
Bio: A mysterious and aloof character, Valdor is a man of few words. His past is largely unknown, but what is known is that he suffered greatly as a child and that suffering caused him to take up the life of a traveler, vowing to become strong enough to defend himself from all who would do him harm. He is not a mean man, and is most often scene with a smile on his face and a twinkle in his eye, although he almost never speaks. Friend to few, he travels the land, offering his skills to those whom he deems worthy of purchasing them. Many an evil man has tried to force him to do their will, and all soon found their lives cut short. Those few fortunate (Although some would say unfortunate) to have seen him in battle and lived to tell about it spoke of seeing a blur moving amongst his foes, calmly eliminating his enemies with no apparent emotion. Whenever he is using his full strength during combat, a glowing rune of deep blue hue appears on his forehead. But, to date, only one man has witnessed this and lived. That man was the one person to have defeated Valdor, and to this day he is searching for him, seeking to find out why the mysterious man spared him. That is largly his quest in these troubled times and has become the primary focu of his life.

He considers himself aloof from the conflict raging in House Galthari, but with his skills being as they are, it will likely not be long before he is drawn into the conflict, willingly or unwillingly.
Misc. Info: While he might seem to be an emotionless mercenary on the outside, Valdor has a softer side, especially towards those who cannot help themselves, as he once could not. If he happens across some unfortunate soul being persecuted, the culprits often find themselves staring down the tips of his twin blades. While he keeps few friends, those few who earn his trust can count on his aid should they ever find themselves in a bind.

Because of his great speed and skill with his dual swords, he has been nicknamed Lighning Blades.

I do hope that will do. While I can't add a drawing like Kalamos can, I think I described him sufficiently. :happy: I look forward to this.
 
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In advance sorry for my horrible spelling.

Name: Velkator (no last name)
Age: 48
Gender: Male
Race: Human
Description: 6'8". Short white hair. Long grey/white beard about 8 inchs long. Green eyes with a bit of brown. Very muscular. Wears all chain, all in a very bright silver. Wields a very large axe, axe;s blade stands 3 feet tall, 3'4" in length. stands 5'2" feet tall. The axe he wields carrys around on his back. Until battle.
Bio: Velkator him self is very quite, would rather listen to every point of view befor he gets involved with fights. He was once a Guard for the royal's, but was kicked out after a mass slaughter in the kingdom. No one knows what provoked the slaughter, but the few that made it out alive said. "His eye's glowed with the darkest red you will ever see. It was like looking death it's self in the eyes, his maddened battle cry would send a chill down your spine.

Misc. Info: After the day of his slaughtering rampage in the kingdom, he awoke in a field with the stains of blood all over his armor and axe. He has no memorie of his rampage in the kingdom.

Well that's about all i got atm. hope you enjoy. Oh and sorry i cant figure out how to make the wording a bold black, not to computer savvy here lol
 
Great, you're all accepted. I will post my character later when I have finished writing it.
 
Where can I download this? ... or is this just a "childish rpg game" where you don't actually play anything, like executing the .exe file ... you just pretend... -_-

If there's a REAL game, what you can download and execute, then I'm in ... if not ... carry on with the "cinema show" --- Won't look at this post again...
 
Nice idea cassandra. I usually write science fiction but I've written a fantasy or 2 in the past. Well here goes my idea:

Character Name: Gabe the Blue Shadow.

Race: Once human, now immortal.

Bio: Gabe once served as a police officer. He was assigned to take down a mongering war-lord who was obsessed with the dark powers and trying to dig up evil artifacts in the ruined city of Kal-Maruni.

(Info on Kal-Maruni) Kal Maruni was the center city for the Golden age of the Neight. The Neight were a race of evil creatured, half human half dragon that enslaved many of the worlds races and used them to mine for them, and build their great temples. They relied greatly on black magic. For over a thousand years the Neight plundered and pillaged, destroyed and burned villages around them. Then their own power collapsed on them, their dark magic created around the city, the black forest. The forest is many miles thick and wide, and through the forest roams beasts.....and even worse. Now the city is a ruin somewhere within the forest, although no one knows where, exactly....)

so Gabe traced the warlord down with his small squad of Elite Guards. While searching the forests they were ambushed, by the warlord and all Gabes men were killed, he barely escaped. He ran through the forest trying to find his way out, when he stumbled upon the city, and found all of the warlord's men dead at the gates. The warlord was still amoung the living, but was battling a foe. Gabe ran to see what it was and dicovered it was a Neight witch. He didn't know how the witch was still alive, but she was still really powerful. She stopped fighting the warlord and pitted gabe and him against eachother, saying that only one will be able to walk away alive. Gabe and the Warlord fought for 2 hours straight in a one on one. Gabe slew the warlord. The witch as a reward or curse gave Gabe Eternal life. The she vanished. For 600 years Gabe wandered around the world waiting for his life to end. But realized it wouldnt. He eventually decided to wander the black forest, hoping to find the witch thinkin if he killed her, he would kill the spell. He eventually found her, and slew her through the heart. In her dying breath, she told him, the curse would last for a time after she died. But the magic would drain. Eventually. It has been 25 years since he slew the witch, he is still alive, but with ever mortal wound he faces, he can feel the immortality slipping. He estimates he only has a few "lives" left so to speak. And he plans to use them carefully.

Present Day Info about Gabe:

For the past 20 years Gabe the Blue Shadow has become a mercinary, working for whichever kingdom will pay the highest price during a war. Already a legend in his time, both for his warrior skills and his immortality, it was not hard for him to find work. He still will work for anyone, who will pay enough.

Weapons: Gabes primary weapon is a black bladed sword that belonged to the warlord he slew. The sword is an inch and a half thick, 3 feet long, with a dragon on the hilt. His other weapons include a dagger, with a crystal on the bottom, a sheild, with 2 tigers battling on it, and a small axe, or tomahawk. He also has a bow, and arrows. He is an expert archer.

Gabe wears black cloths with a dark blue Trenchcoat.

His only friend is his horse, montana. Which is actually not a horse. It is a elnighte, believed to be the last of its kind. It appears in every way to be a horse, but it is over 600 years old, such as Gabe is. Plus it can move alot faster than a horse.

There is one other thing,

upon dying the Witch did curse Gabe with a weakness, while nearly undefeatable in battle, while being able to withstand many a sword and axe, he cannot withstand the feel, of a feather to the bottoms of his feet....



Thats my attempt. tell me how i did.
 
oh and Gabe is 5 "10" with Brown hair and brown eyes. lol and uh, weighs 200 lbs, muscular.
 
That's good, FeatherFeet. You're in.

somebody23 said:
Where can I download this? ... or is this just a "childish rpg game" where you don't actually play anything, like executing the .exe file ... you just pretend... -_-

If there's a REAL game, what you can download and execute, then I'm in ... if not ... carry on with the "cinema show" --- Won't look at this post again...

Eh, we DO NOT actually meet one another in real life and tickle for real if that's what you mean. And it's not something you download. Nor is it anything like a video game, but an entirely text-based (though attached pics are welcome) RPG we play on this message board. The way we do it is the same as cybertickling through a chatroom or AIM.
 
Name: Rakelys Drakos Teniel Galthari, Rachel for short.
Age: 20.
Gender: Female.
Race: Human.
Description: 5'8 ft, fair complexion and of average build, indicating a person who lived a sheltered life. Rachel has long, dark brown hair, brown eyes and is very beautiful. She wears a simple short sleeved brown leather armour, long brown pants and leather shoes. Her weapons are the offensive magic spells she has at her fingertips but she has very little, if any, control over them.
Bio: As the princess of Halthrea kingdom, one of the three kingdoms in House Galthari, and the daughter of King Thoth, Rachel was the envy of many in the kingdom. However, Thoth always wanted a son to take over the throne when he dies, so he was enraged when the queen gave birth to a girl. Rachel was thus treated with indifference as she grew up, left in the care of the palace servants while the king tended to military affairs almost every day. She passed the time by attending classes in magic schools, learning quite a few spells that would make her a moderately formidable opponent in battle.

Rachel's mother passed away just as the war reached its peak and tickling became a favorite pastime. By accident, she overheard her father talking to an army general about his plans: he was going to make Rachel his trophy, his personal plaything! After all, she served no purpose in his reign and she was not eligible to be his successor. Rachel was shocked to hear that, and immediately packed up her belongings. She had to run away from the palace before the king's men find her.

Stealing some travelling equipment from the armoury and a horse from the stables, she dressed herself in the clothes of an adventurer and rode out of Halthrea. Eventually her father would send soldiers and mercenaries after her, but until then she would have to travel as far as possible.
Misc. Info: To blend in with the commoners, Rachel adopted a spunky attitude and can even seem playful at times. But she is always watchful of every stranger she meets.
 
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somebody23 said:
Where can I download this? ... or is this just a "childish rpg game" where you don't actually play anything, like executing the .exe file ... you just pretend... -_-

If there's a REAL game, what you can download and execute, then I'm in ... if not ... carry on with the "cinema show" --- Won't look at this post again...


You know, guys? I found this post mildly offensive. 😉
Either he lacked tact, or I don't understand his requests.

Download *what*? Does he expect a full ultima-style moorpg?
What does it mean "childish rpg game"? Is he speaking about one-way console games? Or is he saying that what we posted so far is "childish"?

Rpgs started as pen and paper; so is supposed to be this game: text-based old style.


About Characters.

I would also suggest allowing players to adjust their chacters before actual game: making them consistent with what other players posted, with game-setting, and so on.


Reg's.
 
Kalamos said:
You know, guys? I found this post mildly offensive. 😉
Either he lacked tact, or I don't understand his requests.

Download *what*? Does he expect a full ultima-style moorpg?
What does it mean "childish rpg game"? Is he speaking about one-way console games? Or is he saying that what we posted so far is "childish"?

Rpgs started as pen and paper; so is supposed to be this game: text-based old style.

But, you see, people have to have an imagination, in order to get something out of this. Somebody23 obviously does not, and instantly puts it down as "childish," because of his own inability to imagine what is going on.

I am going to try and make up a character, but I wouldn't be surprised if it's horrible... I'll edit this when ready.

EDIT: Screw it. I'm not good at this.
 
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omg ... what I expected, was rather a "2 year developement" ... and a game is an executable computer software, that I would call a game (In my language, there are two words for the "play"...
Play 1 : What kids do... play with toys etc.
and
Play 2 : Like computer games and things like that, football... not just "write and use your imagination" *laughs* 😉

And the words are not the same in our language... so we would call this a "childish game"... I didn't mean to offend anyone. It's just based on my original language to say things like that, because it's in our blood.

And yea... I think you're right... I don't bother wasting my time in "Let's pretend/Day-dream + write that down" sillyness... sorry... but I draw the naiive line in some things... I just hate imagination; That's why I hate to read books (I really do hate it)
I do NOT wish to imagine anything... anything at all, that is written down and is supposed to be non-realistic.

Sorry, if the people here found my text offensive. It was not my idea to offend.
 
somebody23 said:
omg ... what I expected, was rather a "2 year developement" ... and a game is an executable computer software, that I would call a game (In my language, there are two words for the "play"...
Play 1 : What kids do... play with toys etc.
and
Play 2 : Like computer games and things like that, football... not just "write and use your imagination" *laughs* 😉
I now wonder what your native language is.


And the words are not the same in our language... so we would call this a "childish game"... I didn't mean to offend anyone. It's just based on my original language to say things like that, because it's in our blood.
Now I see why people call me sarcastic. 😉


And yea... I think you're right... I don't bother wasting my time in "Let's pretend/Day-dream + write that down" sillyness... sorry... but I draw the naiive line in some things... I just hate imagination;
Let me say you were looking under the wrong thread, then: RPGs are by definition games of imagination. 🙂

I don't care if consoles turned RPGs into action/tactical games with a smattering of story and char developement.

That is not role-playing: that is following a set story, with some more or less random combat thrown in.

I'm not saying those games aren't well done, but they shouldn't be really called "RPGs". They are more like interactive movies.
True RPGs are something different - and even Ultimas or Neverwinter Nights & Co. are just pale imitations.

Just my rather-well-set opinion. 😉


That's why I hate to read books (I really do hate it)
I do NOT wish to imagine anything... anything at all, that is written down and is supposed to be non-realistic.
Don't take me wrong but... you just gave me the shivers. 😉

Hey guys, I blame the videogame industry! Square killed the RPG star. 😉


Sorry, if the people here found my text offensive. It was not my idea to offend.
I don't know about the others. 😉
I just posted my opinion to clarify things.

Reg's.
 
somebody23 said:
And yea... I think you're right... I don't bother wasting my time in "Let's pretend/Day-dream + write that down" sillyness... sorry... but I draw the naiive line in some things... I just hate imagination; That's why I hate to read books (I really do hate it)
I do NOT wish to imagine anything... anything at all, that is written down and is supposed to be non-realistic.
.

This is one of the saddest things I ever heard.

On a more positive note, I really stink at these things but I'll definatly keep up with what's going on. I'm curious to see where this goes.
 
I LOVE chatroom-style RPGs. Used to do it all the time (and I mean every waking moment) when I was younger. I, however, also hate cyber-tickling so I guess I'll just casually observe. 😛
 
Okay, I don't post very often so a lot of people don't know me, but this piqued my interest. So here I go 🙂

Name: Rilina (No last name)

Age: 19

Gender: Female

Race: Human

Description: Rilina is about five foot, three inches tall, with bright blue eyes and close croped dirty blonde hair that tends to stick out on it's own accord. She tends to dress in more simple clothing, fitting her station; except when she is stealing things, which is her 'night job' as it were. Then she wears black, although still fairly simple clothing. She always wears thick boots.

Bio: Rilina was born in the kingdom ruled by the House Galthari, and has lived there all of her life. She was trained by her mother as an Apothecary; her father died in one of the numerous wars the kingdom is always plunged in. Shortly after her father's death her mother passed on naturally, some say of a broken heart, leaving Rilina to tend the Apothecary on her own. To supplement her income she has taken up robbing houses so she has food to eat, but she isn't very good.
 
Kalamos said:
About Characters.

I would also suggest allowing players to adjust their chacters before actual game: making them consistent with what other players posted, with game-setting, and so on.

That's okay. We can either edit our posts to make changes to the characters, or make a new post. Should the actual game be in this thread or a separate one?

And ticklishrilina, you're accepted.
 
Hmm....well, if you want to make this a permanant character bio post thread, why not start another for the actual RPG and then put a link in its first post to this thread for all people who want to join after the RPG itself starts? That would seem to me to be the best solution, so no one would be posting their bio in the middle of a battle, for example.
 
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Okay, I'll do that. :happy: For now, I will wait and see if any more people are signing up.
 
I'd suggest making another, permanent thread with char sheets only - in theory the chars' bios should be secret, since we [our chars] don't know each others, and they should be aware only of readily visible things: appearance, gestures, mannerism, and so on.

Also, I don't know how familiar you are with e-rpgs, but I'd suggest keeping a local copy of our full sheets on your pc. So you can access the data and fill in details as you need to.

Finally, to save on aspirin, I'd suggest you to make a fixed turn sequence, so players' posts don't clash with each others' - and you don't have to lose sleep to fix everything just because the human and elf posted at the same time two completely different courses of action. 😉

Seems like a good time to decide on amount of cybertickling: personally I'm not too huge a fan of it, and most players here are male [and no, sorry, M/M is not my fav... 😉 ], so I'd start "slow".

This way we could draw in people who like "pure" roleplay, without alienating the cybertickling fans: if they don't care for rpg, but they want to do some cybertickling, they could role-play NPCs, cameo characters [one-shot or recurring] who just appear to do [or receive] the tickling.

For example, all of us have chars with more or less evident fighting abilities; this means we could be serving as mercs or guards. Suits everybody's bios nicely [and the army is a good place to hide too].
We might initially just witness tickle-torture: it would be logical for our employers to show us the consequencies of betrayal, or we could gain some information for our first assignment from a captured spy.
The torturer and the spy could be cameo characters who appear just once or twice, while respective players enjoy a short cybertickling session.

If you ask for "one-shot" players, I'm sure somebody will show up knowing you'll assign pre-made chars, so they don't have to make one, and they could play straight away, without hassles. 🙂

Ness, MayDay and Drago69 might be great choices for cameo chars - tickling or not - and they'd be great since they like the idea, but they don't want to be bothered with all the proposed features. 🙂

This leads me to another idea... we might add what kind of features we are interested in: full-experience, role-play only, cybertickling only, and so on.

What do you think, gals/guys? 🙂


Reg's.
 
Mmmhhh, background and characters seem great to me, so far 🙂 Maybe a bit too dark for me, so my character will be slightly lighter, hope it fits well.

Name: Castorp Kentari, also know as The Placid
Age: 48
Gender: male
Race: human
Description: Average height, curly brown hair and thick beard, brown eyes, all of his body is quite hairy. He loves eating and drinking, and one could hardly define him an "active" man, so he's rather chubby. But he plays and sings wonderfully, knows how to talk to people and has a wide, charming smile most of the time, so he's generally good to fascinate and convince people, specially women... It seems that they specially find irresistible the fact that he apparently has absolutely no morality and enjoys life in the most simple aspects.

He wears very confortable and simple clothes and shoes, always brings with him some musical instruments, specially his Klavdia, an ancient string instrument.
He also has a very strange medallion, depicting a green bear with 2 heads.
Both the Klavdia and the medallion are known as typical emblem of an ancient and mysterious sept, the Eshetoh.
His faithful dog Tolpoff always follows him.
He doesn't bring weapons, except a short knive, just for defence.

Bio: No one knows much about him. Some says he was born and raised in Halthrea, someone else says he comes from a place very far from Alethron, over the Rybien forests at east. Anyway, still very young, he started to wander the whole Alethron, trying to avoid the wars, stopping by every little town along the way for a couple of months, making a living with his music, very appreciated, and seducing wealthy ladies with his romantic songs and his bright smile.
The ladies seemed to particularly appreciate some kind of game he used to play with them, but if somene asked them about that, they would just blush and giggle... Often these ladies were married, so more than once Castorp had to precipitously run away from the village, chased by furious men with knives and forks. And invariably after some months in the same village a few newborns with his eyes and his smile, even if still with no teeth, would come to life. Once he wasn't enough fast, and he was captured by one of the most notable country men in Lyahdah, north of Halthrea, whose wife liked Castorp's music too much. The man knew important people in Halthrea, so he got Castorp imprisoned for more than a month and forced to undergo the terrible punishments they used to dispense to criminals. Fortunately the wife of the offended man secretely managed to let him free, but Castorp still feels tingling all over his body, when he thinks about that...
He wears a strange medallion and always plays an instrument, the Klavdia: they are both symbols of an ancient animistic cult, the Eshetoh.
Many decades ago the Galthari regnants banished from the land some esoteric cults, included the Eshetoh, that were dangerously acquiring consensus between people, specially in the areas near Alethron's borders. They were considered as harmful to government, since these cults were contesting the authority and legitimacy of Galthari rulers, based essentially on ancient wars of conquer performed by their ancestors, that subdued the aboriginal populations. The cults were promoting the aboriginal culture, letting the descendents of those population discover their real identity. That was of course unacceptable for Galthari authorities, who decided to forbid the cults everywhere in the land and to kill or arrest their priests. But the seeds of that cultural movement made the kingdom less stable and are amongst the reasons for the recent struggle inside House Galthari for dominance over Alethron.
Although the cult itself is forbidden, the authorities don't care if people still wears their symbols, considered as harmless, so Castorp can still plays his Klavdia and wears his medallion...

Misc. Info: He always take good care of his Klavdia, not letting anyone touch it, not even his lovers. When he plays it, it emanates powerful and inebriating vibrations... The medallion depicts a green bear with 2 heads: one seems to laugh histerically, one has a very mischievous grin; everyone always asks him what it represents, but he is always very vague about it...

Pic's arriving, as soon as I have some time 🙂
 
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