I saw in my recent survey (it's still open for entries tho) that about 30 % of people agreed with the statement that clips are too expensive.
I don't want to judge anybody's response, we all like to rant about prices, but I feel like there is some need for the public or at least a small portion of it to understand why a clip is sold around 1$ / minute.
1) Volume : When you release a clip, most producers rarely sell it over 10 times. And some clip flop horribly for no reasons (more than they become a hit)
2) Platform fees : The middleman needs his share too, and when it's 30 or 40 % you can imagine that you need to sell more to break even on a clip.
3) Model cost : Not the same in every country, but it ranges from 80 $ to 300 $ and more for a session with 2 or 3 clips. (and that's per model, imagine the upfront cost when you program some gang tickling)
4) Piracy : Something to be taken into account with sales revenue.
5) Gear : It's easier to film with your phone now, but you need to take into account stocks, ropes, tripods, things that break.
Let's take an average example :
Mylittleticklestudio shot a neat little F/F session, he paid the models 100 $ each, and made 6 clips with them that are 12 minutes.
He will sell them 10 times each for the first 2, 5 times the next ones, and 2 times the last ones.
His revenue is now 407,66 $ (price is 11,99/clip).
But the platform takes 40 % so it's only 244,60 $ now.
The models cost remember ? It's only now 44,60 $.
Then, I spare you the taxman and other costs, but you guessed it: there is almost nothing less.
I hope this can help better understand why 1$ per minute is a hard limit, there is a lot more to it in the tickling economy that I'd love to explain,
but this post is already too long
Also :
Any kind of Netflix of Tickling wouldn't make economical sense I'm affraid, because it's already hard for the mainstream tv show / movies industry to break even with that.
Imagine paying all the producers a fair share of something bought by less than 1000 people. The price of the membership would need to be very high.
I don't want to judge anybody's response, we all like to rant about prices, but I feel like there is some need for the public or at least a small portion of it to understand why a clip is sold around 1$ / minute.
1) Volume : When you release a clip, most producers rarely sell it over 10 times. And some clip flop horribly for no reasons (more than they become a hit)
2) Platform fees : The middleman needs his share too, and when it's 30 or 40 % you can imagine that you need to sell more to break even on a clip.
3) Model cost : Not the same in every country, but it ranges from 80 $ to 300 $ and more for a session with 2 or 3 clips. (and that's per model, imagine the upfront cost when you program some gang tickling)
4) Piracy : Something to be taken into account with sales revenue.
5) Gear : It's easier to film with your phone now, but you need to take into account stocks, ropes, tripods, things that break.
Let's take an average example :
Mylittleticklestudio shot a neat little F/F session, he paid the models 100 $ each, and made 6 clips with them that are 12 minutes.
He will sell them 10 times each for the first 2, 5 times the next ones, and 2 times the last ones.
His revenue is now 407,66 $ (price is 11,99/clip).
But the platform takes 40 % so it's only 244,60 $ now.
The models cost remember ? It's only now 44,60 $.
Then, I spare you the taxman and other costs, but you guessed it: there is almost nothing less.
I hope this can help better understand why 1$ per minute is a hard limit, there is a lot more to it in the tickling economy that I'd love to explain,
but this post is already too long

Also :
Any kind of Netflix of Tickling wouldn't make economical sense I'm affraid, because it's already hard for the mainstream tv show / movies industry to break even with that.
Imagine paying all the producers a fair share of something bought by less than 1000 people. The price of the membership would need to be very high.
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