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The Official Tickle Fight Thread

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Sockstickler said:
*Stops* Ok. All you have to do is ask. *Helps you up* What are lachrymals anyway?

Thanx 🙂

lachrymals? Is this british English? It means to have "water" in your eyes if you cry or you laugh to much. How do you call it?
 
candyfloss said:
Thanx 🙂

lachrymals? Is this british English? It means to have "water" in your eyes if you cry or you laugh to much. How do you call it?

Tears. I believe there's a science called lachrymology, no?
 
candyfloss said:
Thanx 🙂

lachrymals? Is this british English? It means to have "water" in your eyes if you cry or you laugh to much. How do you call it?
Oh, we just call them tears. I've never heard that term for them before. Incidentally, you can dish it out sometimes, but you must be very ticklish then, right?
 
Sockstickler said:
Oh, we just call them tears. I've never heard that term for them before. Incidentally, you can dish it out sometimes, but you must be very ticklish then, right?

Yep, I am 😉
 
Sockstickler said:
Of course! I've been nothing but a complete gentleman.
And incidentally, maybe you or drnkntklr should change your title to something like "Legend of Drunken Tickler" or something.

Awesome idea Socks!
 
candyfloss said:
Who is this person in your avatar?
Oh, that's Cloud Strife, the main character from the video game Final Fantasy VII, as well as the movie "Final Fantasy VII: Advent Children." To be specific, that's his look from the movie. It's pretty good. I'd recommend checking it out sometime. 🙂
Out of curiosity, have you thought about picking an avatar yet?
 
Sockstickler said:
Oh, that's Cloud Strife, the main character from the video game Final Fantasy VII, as well as the movie "Final Fantasy VII: Advent Children." To be specific, that's his look from the movie. It's pretty good. I'd recommend checking it out sometime. 🙂
Out of curiosity, have you thought about picking an avatar yet?

How do you feel about the new slate of FFVII related games that are coming out?
 
Yeah, you really should get an avy candy, it's what all the cool people do!
 
Sockstickler said:
Oh, that's Cloud Strife, the main character from the video game Final Fantasy VII, as well as the movie "Final Fantasy VII: Advent Children." To be specific, that's his look from the movie. It's pretty good. I'd recommend checking it out sometime. 🙂
Out of curiosity, have you thought about picking an avatar yet?

Ah, okay 🙂

How does it work with an avatar?
 
Ah well I've got to go🙁 I'll see you all tomorrow night! 😀

*hugs all around*

You can go after Candy aaaaaaall you want Socks, but you've had one HECK of a 'lee deficiency, and I intend to correct that tomorrow night!😀

Bye ya'll!
 
drnkntklr said:
How do you feel about the new slate of FFVII related games that are coming out?
Well, Dirge of Cerberus looks like it could be really good, especially with all of the additions they're making for the US version. I don't know much about Crisis Core though, since I don't have a PSP, and I hope that Before Crisis does come out here so I can get it for my cell phone.
 
TKLVR18 said:
Ah well I've got to go🙁 I'll see you all tomorrow night! 😀

*hugs all around*

You can go after Candy aaaaaaall you want Socks, but you've had one HECK of a 'lee deficiency, and I intend to correct that tomorrow night!😀

Bye ya'll!

😀 Bye Karen, sleep well 🙂
 
TKLVR18 said:
Ah well I've got to go🙁 I'll see you all tomorrow night! 😀

*hugs all around*

You can go after Candy aaaaaaall you want Socks, but you've had one HECK of a 'lee deficiency, and I intend to correct that tomorrow night!😀

Bye ya'll!

Bye Karen.
 
candyfloss said:
Ah, okay 🙂

How does it work with an avatar?

Just go to the "edit avatar" option on the quick links bar, go down to the bottom if you want a custom avy and browse through the files on your computer and upload it, then save it.
 
TKLVR18 said:
Ah well I've got to go🙁 I'll see you all tomorrow night! 😀

*hugs all around*

You can go after Candy aaaaaaall you want Socks, but you've had one HECK of a 'lee deficiency, and I intend to correct that tomorrow night!😀

Bye ya'll!
Good night Karen, and we'll see. In all probability, you'll be the one laughing.
And Candy, you just find some image you like that's either 64 by 64 pixels or 19.5 KB. If you see a picture you like that's larger than that, there are programs you can use to shrink it, or you can ask one of the people who are able to do that to help you with it.
After you've got a picture ready, you just go to your profile, hit "Edit Avatar" then upload it onto here, and you're good to go. 🙂
 
drnkntklr said:
What are they adding to the US version?
Well, let's see here...
http://www.gamespot.com/e3/e3story.html?sid=6150916&pid=924449


E3 06: Dirge of Cerberus Localization Update
Square Enix is changing a whole ton of things about its Final Fantasy VII-inspired shooter since the game hit Japan. Find out what's new inside.
By Brad Shoemaker, GameSpot
Posted May 11, 2006 6:25 pm PT

LOS ANGELES--Believe it or not, the designers of Dirge of Cerberus--the third-person action game starring Final Fantasy VII's vampy anti-hero Vincent Valentine--didn't think the game was perfect when it was released in Japan earlier this year. Or at least, after receiving player feedback and doing some of their own design retrospection, they decided to retool many of the aspects of the game before its August release in the states. You don't often see a game like this so radically tweaked during the localization process, so we were interested to see everything that's new in the forthcoming North American version.

For starters, Vincent himself will play a lot differently. He now runs noticeably faster--1.2 times faster, to be precise. You also won't experience as drastic a slowdown when you've got your weapon drawn in aiming mode (and you can further reduce this drag by customizing your weapon to make it lighter). There's also a new double-jump move that will come in handy in more open areas, and you can even perform shooting attacks and melee combos in midair now. Vincent's dive-roll dodge move has been supplanted with a dash move that gets you out of the way just as well, but lets you recover into an attack position faster. Finally, the limit break special attack move no longer detracts from your magic bar; instead, you'll have to find single-use limit break items to invoke this special power.

The game balance has also been changed quite a bit. There's no more easy difficulty mode--now you start out with only normal and hard, and finishing either of those modes unlocks an "extra hard" mode that contains a whopping 40 special missions (which become unlocked as you go) as well as new, modded weapons. You'll also be able to access a character model viewer and artwork and sound galleries by playing through these bonus missions, which promise to be among the most difficult in the game.

40 missions sounds like a lot to add, huh? You had to figure there'd be a tradeoff somewhere, and indeed Dirge of Cerberus will lose its online multiplayer mode for the US release. In fact, most of the bonus missions are adapted directly from the previous multiplayer content. Square Enix reps said this was mainly due to the relative unpopularity of the company's PlayOnline service in America, and because the game's online mode required the PS2 hard drive, which has a very small installed base here. Besides, they wanted to offer a more tightly focused single-player game instead. You'll still have mouse and keyboard support, if you want to play the game more like a shooter, though.

Anyway, if the multiplayer mode is gone, at least you've still got Gackt. The gothic Japanese renaissance man--who makes music, acts, provides anime voice work, and stars in his own game in his mother country--adds his likeness to an enigmatic character in Dirge of Cerberus, as well as providing two songs for the soundtrack. We had to confirm that Gackt's contributions would remain intact, for those members of the American audience looking forward to them.

In short, Dirge of Cerberus is going to be a very different game when it comes out in North America, and we'll be curious if all these changes actually add up to an appreciably better game. We'll bring you that determination as soon as we can.
-GameSpot
 
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