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The Self Referential Thread

Here is the scouts report for The Realm Of Faith:

The last good holdouts of this realm have all but been destroyed. Those few that remain are in hiding, in constant fear, for Methrobium now rules this realm with an iron hand. The Realm which was once a tribute to heaven and waypoint for those traveling to and from Heaven is now a dark forboding place. The stronghold to this place is the Castle DoomSpyre where Methrobium makes his stay. Methrobium being materialistic and power hungry has accumilated much treasure, many weapons and many many magic items here. The Castle lies on the once beautiful planet known as Crystal Rock. The planet once made entirely of the most beautiful crystals in the cosmos has now been transmuted by Methrobium's magics to a large collection of lava rock and brimstone. The outer castle is guarded by a large wall that surronds the castle. Inside this perimeter are large numbers of fierce demons of various levels but these levesl are still very high rendering the use of the vorpal bunnies as at best a unwise choice. The inner castle is guarded by vast sums of demons summoned from other realms, we can not say much of them for we have no information on them other then they are very evil, very powerful and very dangerous. In our opinion kurch will have to run this gauntlet as best he can by himself, troops will most likely get bogged down in battles and that will take time and this gives more time for Methrobium to summon more demons. Also by himself on the planet Kurch can use his mightiest preist spells and not have to worry how they will affect his own troops. There is much work for the rest of the Armada as well. The planet itself is guarded by four shells of troops. These are all summoned from the Abyssal Plane. They seem very high level and very dangerous. We cant identify these demons since they are summoned from a realm which we have know knowledge. We are submitting this information and pictures to HDS in the hopes he can better identify the evils that are guarding the planets surface. (*data transmitted to HDS's ship*) The Armada and its allies must smash through these 4 layers and allow safe passage of kurch to the planet's surface. Kurch can then make his way to the DoomSpyre. We also recommend Kurch use the new Chopper designed by THE THREAD, the motor bike is ultrafast and loaded with weapons it can also go from the ship to the planets surface virtully undetected. The Chopper is called ARMAGEDDON.

Scouts report complete. 😀 😀 😛
 
HisDivineShadow said:
The state that really IS flatter than a pancake (It has been confirmed.). 😀 How is it out there, good General?

Nice where I am HDS How is it where you are? 😀 😀
 
kurchatovium said:
Here is the scouts report for The Realm Of Faith:

The last good holdouts of this realm have all but been destroyed. Those few that remain are in hiding, in constant fear, for Methrobium now rules this realm with an iron hand. The Realm which was once a tribute to heaven and waypoint for those traveling to and from Heaven is now a dark forboding place. The stronghold to this place is the Castle DoomSpyre where Methrobium makes his stay. Methrobium being materialistic and power hungry has accumilated much treasure, many weapons and many many magic items here. The Castle lies on the once beautiful planet known as Crystal Rock. The planet once made entirely of the most beautiful crystals in the cosmos has now been transmuted by Methrobium's magics to a large collection of lava rock and brimstone. The outer castle is guarded by a large wall that surronds the castle. Inside this perimeter are large numbers of fierce demons of various levels but these levesl are still very high rendering the use of the vorpal bunnies as at best a unwise choice. The inner castle is guarded by vast sums of demons summoned from other realms, we can not say much of them for we have no information on them other then they are very evil, very powerful and very dangerous. In our opinion kurch will have to run this gauntlet as best he can by himself, troops will most likely get bogged down in battles and that will take time and this gives more time for Methrobium to summon more demons. Also by himself on the planet Kurch can use his mightiest preist spells and not have to worry how they will affect his own troops. There is much work for the rest of the Armada as well. The planet itself is guarded by four shells of troops. These are all summoned from the Abyssal Plane. They seem very high level and very dangerous. We cant identify these demons since they are summoned from a realm which we have know knowledge. We are submitting this information and pictures to HDS in the hopes he can better identify the evils that are guarding the planets surface. (*data transmitted to HDS's ship*) The Armada and its allies must smash through these 4 layers and allow safe passage of kurch to the planet's surface. Kurch can then make his way to the DoomSpyre. We also recommend Kurch use the new Chopper designed by THE THREAD, the motor bike is ultrafast and loaded with weapons it can also go from the ship to the planets surface virtully undetected. The Chopper is called ARMAGEDDON.

Scouts report complete. 😀 😀 😛


Sounds like a very long battle What's the plan of action? 😀 😀
 
Well first things first I think we should see if HDS can identify any of the summoned beings that have formed a layers of protection around the planet where Castle DoomSpyre lies. 😀 😛
 
Excellent HDS. There is lots of data it took almost a whole microsecond for THE THREAD to look it over. 😀 😀 😛
 
I take it the widdle bunnies will not be joining us for this battle? That is if I read the report right
 
*Analyzes the data*

Hmm...It would seem that Methrobium has a veritable Demonic menagerie down there. The Abyssal beings appear to all be of the level of the one you met earlier, so they are nothing new. I suspect Methrobium simply cannot go higher than that one. Those demons in the perimeter around the inner castle are, as you said, merely high-level. They are native to this realm, so post no great risk beyond their own high levels. Those in the inner level seem to be a mixture of CHISYM dwellers and one other place. The CHISYM dwellers I have spoken of already. It appears that they are mostly of the dragon analogue, with some giants and trolls (Each analogue corresponds to a human mythological creature), led by three Furies analogues and the illusionist I mentioned earlier, Khairn. All save the Furies and Khairn are mindless beasts, and are simply dangerous for their ferocity and raw power. The three Furies are great, shrieking banshees of another era, rending everything in their site to pieces with their terrible claws. They can cast powerful wind magics, so beware of that, as they are fond of capturing enemies in cyclones and ripping them to shreds as they spin. Khairn is, as earlier stated, a master illusionist, excelling at making something that is not real seem real or something that is real seem unreal. Beware his distortions. If I manage to accompany you to that point, I can help with him. His illusions have no effect on HDS, for none of his illusions have true shadows, and HDS can see this lack in an instant. I may be able to give you my sight for long enough to stop him, for without his illusions, Khairn has little power.

The one other group I sense at the innermost portion of the castle, just before Methrobium himself, worries me the most. They feel almost...good. Like the High Lord. I sense that there are no more than ten. It would seem that more who have left the grace gather here. Odd how Methrobium has so many former servants of the light...


General Zod said:
Nice where I am HDS How is it where you are? 😀 😀
I wouldn't know. I am posting from beneath my bed. 😛
 
I have a computer, fan, lamp, little plastic cabinet-thing, carpet, many pillows, and much more. 😀 It's a very high bed. 😛
 
Alas that the truth that is. Alas as well that HDS must now take his leave. The analysis of the data lies in a previous post, so done is what little work I had to do tonight. Now, I must take to sleep. Farewell...
 
Thanks HDS looking over your analysis now. Good Night. Take care my friend. Peace and wuv. :wub: 😀
 
Quite a few I would imagine. With weapons upgrades they should not pose much of a problem though. 😀 😀 😛
 
Freinds

I am going to call it a night Been a long day :yawnface: I will see you all tommorow night Peace and wuv :wub: 😀 😛 :bunny:
 
My computer is doing ok General Zod thanks for asking.

Good Night. Take care my good friend. Peace and wuv. :wub: :wub: :bunny: 😀
 
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