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[VX Ace] The Laughing Isles

I'm still wondering about the prison everyone talked about, and the two areas I asked about on the last page inside the mines, if there was anything going on with them.
 
Man, I'm so happy AW came back. Not just because the world needs more of his game, I missed his posts full of anime pictures and gifs.

wzO8Qi9.gif


Well now you're just being too nice to me. Glad someone enjoys the collection of crap I've collected over the years :lol

Found the Zombie Thief! Yet still I am only able to get two scenes... Winning and losing. I do have suspicions that third scene might have something to do with zombie girl disappearing after you tickle her into unconsciousness and then going back... but it's just a hunch.

As hinted, there is another way - a fight isn't always needed.

I never heard of that Zombie Thief before. I'll try to check the game again. If that's at the moment of the ancestral fly, that means she's not in the escape tunnel right?

Ah also animewatcher: Yeah I knew for the ball and the dog that blocks the centaur, I already blocked her one day while she was kidnapping the husband (without the ball and the dog) but it's really hard ^^.

But I didn't know for that wall in the escape tunnel.

I really like the fact there are many secrets in your game!

Ah also I'm totally volunteer if you need someone to test the 2.0 mission (I'll try to do it with all possible classes just in case).

You can count on me: I just helped brewedwar by testing her next update.

I'll report all bugs I can see!

The zombie thief is way before the escape tunnels (I know, I know, even with undead all over the place). Try returning to places you've been to and fully exploring houses - especially those with upstairs.

Well, something you might not know (and neither would anyone else) - that ball is an item that helps out, whether now or later in the game. It's up to you which you'd prefer to use it for, and no it isn't just for the dog.

I wanted to add a lot of secrets; it was a part of my initial design before I began creating. I wanted replayability and I wanted to reward players for exploring! Seeing people, even now, not having seen everything - that's just wonderful. I mean, just this third scene with the zombie thief sparked curiosity and excitement among users. Just - one - scene. That's what I love seeing.

I'll keep your application in mind, though wait for me to get the updated 1.9 version out. Nearly done, just wish I wasn't as busy at work.

There were secrets? hold on a minute... Woah... Okay.. Umm.. AW.. What is all this stuff I'm seeing in the game files? I just opened up the project in RPGMaker, and I have absolutely no recollection of all this stuff being in the game.

As far as I can remember the game ends like a minute after you leave the escape tunnel. Yet looking at this, it makes me think I just somehow missed 80% of the game.

Seriously. I'm looking for the switch that triggers the "thanks for playing" scene after you leave the tunnels, but I cannot fuckin find it, instead I see all this other stuff.


Did you update the game like 36 times while I wasn't looking? or am I just looking at things that I shouldn't be looking at yet?

I am SO FUCKING CONFUSED RIGHT NOW.

XdlGGPJ.jpg


I-I'm sorry, wha?

Are you referring to the game files that only I should have access to? Is the 80% of the game you're talking about everything I am still working on with the game, and thus something players can't see?

I can't stop people from doing this, but do know that cracking open another person's game is pretty invasive, whether you did it or someone else. I've got a lot of things in there I'm working on for the future of the game that everyone else doesn't need to see because - well - it's still in progress (thus why there is a "Thanks for playing" switch to stop people from continuing into unfinished content).

Sooooo yes - you are definitely looking at things you shouldn't.


And there isn't a way to accidentally do that without cracking as I didn't allow access to those files publicly. So if you could - please refrain from looking any further! I don't want you to spoil anything I have planned in the game's future either for yourself or for others; half the fun is exploration and first-time discovery.

And the zombie thief hidden third scene is only accessible if you try to find a way to NOT fight her.

And speaking of spoilers - I appreciate those that help out without simply giving the answer away. Not that flat out telling the answer is bad - but it keeps the wonder and excitement when another player is lost, is pointed in the right direction, and eventually stumbles upon what they were looking for. That added sense of "AHA! I FOUND IT! Show me your secrets!" is so much better than "Okay, here's what I do and - oh, there it is. Cool. Okay, continue".

Finding it with the least amount of help always feels more rewarding than being hand-held (but it's also nice to have someone just tell when you've been struggling too long!) So, good job Psycho 🙂
 
Haha, found a way to get Zombie Thief's third scene! Probably best of them all!
Strangely we don't get naughtiness from it, even though it's probably a little more "torture-y" than the one after you win normally.

Can't wait for the new version, which I presume will have even more secrets!(Hopefully as much as possible involving various kinds of feet fun) 😀
 
AW, some people like to crack open RPG games and see what makes them tick (guilty). It's why I hide stupid stuff in mine, just in case it goes out to anyone that likes to peek under the hood.

On another note, anyone mind detailing to me how you get this Ancestral Fly event? Cause I've done god knows how many playthroughs now and keep missing this so called event.

And on another another note, your download link on the first page is dead... Which unlock your ticklish footed zombie thief, is not cute 🙁
 
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AW, some people like to crack open RPG games and see what makes them tick (guilty). It's why I hide stupid stuff in mine, just in case it goes out to anyone that likes to peek under the hood.

On another note, anyone mind detailing to me how you get this Ancestral Fly event? Cause I've done god knows how many playthroughs now and keep missing this so called event.

And on another another note, your download link on the first page is dead... Which unlock your ticklish footed zombie thief, is not cute 🙁

To unlock Ancestral Fly event you have to play until almost the moment when you can't come back, and look around the city for a certain bored female. She will explain what you need to do.
I could explain clearer, but I want to keep it as Animewatcher wished, and avoid spoilers as much as possible.
 
To unlock Ancestral Fly event you have to play until almost the moment when you can't come back, and look around the city for a certain bored female. She will explain what you need to do.
I could explain clearer, but I want to keep it as Animewatcher wished, and avoid spoilers as much as possible.

Thanks, I was more expecting someone to message me so they could save the public spoilers XD
 
And speaking of spoilers - I appreciate those that help out without simply giving the answer away. Not that flat out telling the answer is bad - but it keeps the wonder and excitement when another player is lost, is pointed in the right direction, and eventually stumbles upon what they were looking for. That added sense of "AHA! I FOUND IT! Show me your secrets!" is so much better than "Okay, here's what I do and - oh, there it is. Cool. Okay, continue".

Finding it with the least amount of help always feels more rewarding than being hand-held (but it's also nice to have someone just tell when you've been struggling too long!) So, good job Psycho 🙂

I was hoping I wasn't treading that line.~ I do like trying to be helpful, especially when I'm finally on that list of people that has found (most) of the secret scenes and items in the game. At certain points I was reading and rereading this thread like. TELL ME YOUR SECRETS, ONE OF YOU, I DON'T CARE! But even after when nobody did I was like. "Oh. OHHHHHHH. Kickass!" When I found it all on my own. So yeah, I know that feeling you want players to have~
 
I-I'm sorry, wha?

Are you referring to the game files that only I should have access to? Is the 80% of the game you're talking about everything I am still working on with the game, and thus something players can't see?

I can't stop people from doing this, but do know that cracking open another person's game is pretty invasive, whether you did it or someone else. I've got a lot of things in there I'm working on for the future of the game that everyone else doesn't need to see because - well - it's still in progress (thus why there is a "Thanks for playing" switch to stop people from continuing into unfinished content).

Sooooo yes - you are definitely looking at things you shouldn't.


And there isn't a way to accidentally do that without cracking as I didn't allow access to those files publicly. So if you could - please refrain from looking any further! I don't want you to spoil anything I have planned in the game's future either for yourself or for others; half the fun is exploration and first-time discovery.

Yeah I only skimmed through it to find the "thanks for playing" switch. I saw some of the pictures for later enemies, but that's about all. (none of which I actually remember at this point)

And yeah I know that I shouldn't be able to see those files. I discovered a way to decrypt the project file. I'm an invasive bastard. I'm not gonna stop. But I'm also not gonna be a douchebag and spoil anything for anyone. I shall say absolutely nothing about what I saw in there. Not even a hint.

I like to have free reign over shit so I can tweak it to my liking. Usually to slightly up or down the difficulty. Or to fix grammar errors that bother me. I always look for ways to mod the games I play. Fuck, I even have hacks for GTA online. The license plate on my car says "WEEABOO." And it's decked out with an anime paint job. And I always drive down the sidewalk at 80mph blasting vocaloid music, while my friend fights me over the radio station because he want to listen to smooth jazz or salsa music.

One of the best examples of me modding a game on this site would be Lala's Ordeal (one and two.) It fucking pissed me off to the point of physical rage that Lala's character image had red hair, but her in game sprite had brown hair. So I ripped that fucker into photoshop and colored the hair PROPERLY.

This is one such mod that I have no reservations about sharing. Matter of fact, I shall upload it presently. Just download the image and drop it into the graphics/characters folder.

An example of a grammar error in your game that is currently available to players is the fight with the octopus-lady-thingy. At the very start of the fight she says "you feet look cute enough to eat." It's "YOUR feet, not YOU feet." That really ground my gears, so I fixted it.

And if it's any consolation, I've busted open and played with the guts of just about every game on this website. I have all of the versions of RPGmaker, and ways to decrypt all versions of games too. I'm not gonna re-upload my modified versions though. Unless you WANT me to go through everything and grammar nazi it for you.

[EDIT] Well I suppose I will spoil ONE thing about AW's game. That is that I can indeed confirm that there are in fact spoilers inside the game files. That is all.
 

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Haha, found a way to get Zombie Thief's third scene! Probably best of them all!
Strangely we don't get naughtiness from it, even though it's probably a little more "torture-y" than the one after you win normally.

Can't wait for the new version, which I presume will have even more secrets!(Hopefully as much as possible involving various kinds of feet fun) 😀

That's great to hear! Way to go :lol
Not everything is going to be 'naughty' in the early chapters. 2.0 and onward is the gradual increase in the good, the bad, and the naughty.
And yes, I do feel like I, as a foot lover, could do more foot related scenes; expect more in the future (along with other body parts).

I suppose for people like Cryptic7 the excitement is to look at exactly these things noone else has seen. A bit like walking into an old (or, in this case, new and still empty) city as the first person ever. It's also like looking over the back of the developer I suppose.

While he really shouldn't spoil anything for other players, having people look at hidden game files is just something one has to accept as RPG Maker user. You CAN delete the maps you're not using yet though and save the project as seperate project (and create the playable version out of that), which limits the secrets which can be found through cracking the game files.

Still life gets easier to just accept that fact and maybe even put 1-2 hidden messages into the maps only visible for people looking through the game files, at least that's how I am solving that problem (as if I ever had made a game that was ready enough to be published :stickout ). That way you're not the 'victim' of people cracking your game, you make it part of the game... or sth like that.

It'd be annoying having to delete everything I've been working on, since I like to jump here and there on things to keep my interest going. Sometimes having those breaks allows me to think of something better for (or complete) the previous part I was working on.

Tch, you really should be putting your game out there. I'd support it, like I do any and all other game devs. This should be our community to encourage others to make games, critique, improve, share ideas - why should those who draw fanart and commission pics have all the fun?

My biggest worry is people stealing things I've made and putting them in for their own use. Not everyone is as polite or respectful when they can't get something. Custom sprites, custom animations (take BrewedWar's animations she is working on for example), sound effects, etc. can all be pilfered. TickleWizard once asked me about using my spider woman sprite and I declined him for the time being. Less savory types would take that as an insult and grab things anyway.

But you may be right. I should add more Dickbutts drawn out in the maps for people to see.

AW, some people like to crack open RPG games and see what makes them tick (guilty). It's why I hide stupid stuff in mine, just in case it goes out to anyone that likes to peek under the hood.

And on another another note, your download link on the first page is dead... Which unlock your ticklish footed zombie thief, is not cute 🙁

Mmmm :T If you want to find out what makes them tick, why not ask the creator themselves? Shouldn't we be helping each other out if we see something and we're all "Dude, how did you make that part!? That's awesome!" It makes that artist feel good and adds bonds of friendship and community. We help others improve, even if it means a few stand out as masters or teachers.

Hm! I'll reupload that later! Thanks for letting me know. It'll be a little temp until it's replaced by 1.95.

I could explain clearer, but I want to keep it as Animewatcher wished, and avoid spoilers as much as possible.

zOngrN1.jpg


Much appreciated! I'm not saying people can't help each other find stuff! It's just nicer to help without completely spoiling. I'm not going to look down on people who outright tell the answers - I'd rather players be happy than frustrated (certain battles or fuckups they've caused excluded. At least there's no "It's IMPOSSIBRU" moments).

I was hoping I wasn't treading that line.~ I do like trying to be helpful, especially when I'm finally on that list of people that has found (most) of the secret scenes and items in the game. At certain points I was reading and rereading this thread like. TELL ME YOUR SECRETS, ONE OF YOU, I DON'T CARE! But even after when nobody did I was like. "Oh. OHHHHHHH. Kickass!" When I found it all on my own. So yeah, I know that feeling you want players to have~

On the list - for now. :stickout Of course, unless people played the Demo, they'll have missed out on the Vi scene. But eh - that was more just fun and a good way to end it.
I'm glad you understand where I'm coming from. I want everyone to feel like they accomplish things (and thus the scenes or items feel even more of a reward).

Yeah I only skimmed through it to find the "thanks for playing" switch. I saw some of the pictures for later enemies, but that's about all. (none of which I actually remember at this point)

And yeah I know that I shouldn't be able to see those files. I discovered a way to decrypt the project file. I'm an invasive bastard. I'm not gonna stop. But I'm also not gonna be a douchebag and spoil anything for anyone. I shall say absolutely nothing about what I saw in there. Not even a hint.

I like to have free reign over shit so I can tweak it to my liking. Usually to slightly up or down the difficulty. Or to fix grammar errors that bother me. I always look for ways to mod the games I play. Fuck, I even have hacks for GTA online. The license plate on my car says "WEEABOO." And it's decked out with an anime paint job. And I always drive down the sidewalk at 80mph blasting vocaloid music, while my friend fights me over the radio station because he want to listen to smooth jazz or salsa music.

One of the best examples of me modding a game on this site would be Lala's Ordeal (one and two.) It fucking pissed me off to the point of physical rage that Lala's character image had red hair, but her in game sprite had brown hair. So I ripped that fucker into photoshop and colored the hair PROPERLY.

This is one such mod that I have no reservations about sharing. Matter of fact, I shall upload it presently. Just download the image and drop it into the graphics/characters folder.

An example of a grammar error in your game that is currently available to players is the fight with the octopus-lady-thingy. At the very start of the fight she says "you feet look cute enough to eat." It's "YOUR feet, not YOU feet." That really ground my gears, so I fixted it.

And if it's any consolation, I've busted open and played with the guts of just about every game on this website. I have all of the versions of RPGmaker, and ways to decrypt all versions of games too. I'm not gonna re-upload my modified versions though. Unless you WANT me to go through everything and grammar nazi it for you.

[EDIT] Well I suppose I will spoil ONE thing about AW's game. That is that I can indeed confirm that there are in fact spoilers inside the game files. That is all.

Good, good, forget about those enemies! Even though even more have been added with my version.
I did not believe you did this with malice or ill intent, thus why I didn't start ranting and raving.

Hey - if you see grammar errors - TELL ME! Make a list! I'm only human, and I'm typing a bunch of shit and running all over the place inside the game. If I misspell words, let me know - I'll fix them. I appreciate when players let me know of bugs or errors ingame - from wall climbing, activating an event a certain way and bugging the game, being unable to complete quests, etc.
I've actually dropped the difficulty on a few enemies for the next update, too, just from some complaints people had and where I felt the enemies were in comparison to what the player's progress should be. I'm still planning on v2.0 to be an increase in difficulty overall (though not on Dark Souls levels).

I'm actually very anal about assets matching. Just look at all the extra work I put into making Tula's sprite match her character. Red skin doesn't exist in the generator. Neither do her horns. And I had to mod the sprite's height to feel more of the Red Oni I was going for (with her minions being smaller Red Onis).

*fixes the text* And thank you for that. But yes, grammar nazi my piece. I'm trying to make a top-of-the-line tickle game that everyone will enjoy. Illiteracy will decrease the quality of my game :lol
 
You know, waiting on updates again makes me hope that we'll see Bezzy make a return someday. I miss the little tease. 😀
 
Glad to see you're continuing work on this game AW, it's easily one of the best around in this genre. Can't wait to see more, keep going!
 
You know, waiting on updates again makes me hope that we'll see Bezzy make a return someday. I miss the little tease. 😀

Now that's just precious. I'm glad someone still remembers Bezzy 🙂 it was a lot of fun seeing people send letters and have her respond to them.
Things might be - different - when she comes back, though. But, she will be back.

Glad to see you're continuing work on this game AW, it's easily one of the best around in this genre. Can't wait to see more, keep going!

CHTVuCQ.gif


Ohhh! Ohhhhh! Love it when low counts come over here and say that they enjoyed my game. You're a new face to my thread, even if not new to the TT.
I'm hoping, HOPING, it will continue to be one of the best. Thank you for your continued support.

If all things go well, I should have this update out by end of night tonight, or tomorrow. And then I can finally go back full steam on v2.0!
 
The link to 1.9 doesn't work on the main page ;_;

Also I'm so hype you're back AW your game is the best one I've ever played hands down.
 
Now that's just precious. I'm glad someone still remembers Bezzy 🙂 it was a lot of fun seeing people send letters and have her respond to them.
Things might be - different - when she comes back, though. But, she will be back.

Hah, looking forward to it.
 
Hey, you should already know I remember her. We already discussed her a while back in PMs. lol

This is very true. We discussed many things!

The link to 1.9 doesn't work on the main page ;_;

Also I'm so hype you're back AW your game is the best one I've ever played hands down.

Well the best since ToG, especially since ToG was never finished.

NeWYJnd.png


You guys...

I'm so thankful for all of you who are fans of my game and your continued support of me. It truly means so much to me.

v1.95 is currently in testing with a friend. There's a little more I need to do, scene and battle wise. But it's in testing and I'm SO happy! I can't wait to release this and get back on v2.0!
 
As much as I understand numbers, v2.0 is going to be epic (by comparison) whereas v1.95 is going to further the story a bit and improve existing (and awesome) content, right. You must be hiding a lot from us. I can't wait. 😀
 
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This is very true. We discussed many things!





NeWYJnd.png


You guys...

I'm so thankful for all of you who are fans of my game and your continued support of me. It truly means so much to me.

v1.95 is currently in testing with a friend. There's a little more I need to do, scene and battle wise. But it's in testing and I'm SO happy! I can't wait to release this and get back on v2.0!

That looks very promising! One question: what's the % of of the work you already did (for the 2.0 version)?

Sorry if I sound demanding, that's not the goal. I'm just curious ^^

Ah also what's will be the difference between 1.9 version and 1.95 version?
 
As much as I understand numbers, v2.0 is going to be epic (by comparison) whereas v1.95 is going to further the story a bit and improve existing (and awesome) content, right. You must be hiding a lot from us. I can't wait. 😀

2.0 is going to be epic, AND huge. It's kind of like getting v1.5 in size all over again, but with a lot more things to it. Minigames and mechanics. Oh I can't wait; my struggle will be a real one :lol
As someone asked me last night, I'm still looking to do at least 5 chapters to finalize the game (with .5's thrown in).

That looks very promising! One question: what's the % of of the work you already did (for the 2.0 version)?

Sorry if I sound demanding, that's not the goal. I'm just curious ^^

Ah also what's will be the difference between 1.9 version and 1.95 version?

For many months, if someone did find me online, they would ask what the % of the next chapter is completed. I'm going to say that I no longer am going to give the %; the last numbers used ranged from 60-70%.

The reason for not doing this anymore is that things change depending on new ideas, revisions, and redirections, and complete revamps. It's not just an ever growing bar, so it can't be accurate.
For example, there is an area in chapter 2 that could be usable right now - but with how the rest of the areas have become (and considering it has a potential partner in it), the design of it is now severely lacking. I had designed this while I was working on 1.5, you see. Now? I'm going to completely trash it all and redo it into something more magnificent.

As for the differences between 1.9 and 1.95:

  • Several new fights are in store.
  • With the fights included, several new tickle scenes have been added throughout the game. At least half a dozen (yes, there is more).
  • New reward items to be found to help on your adventures.
  • Changes to the story - new cinematic events that will help flow more smoothly into 2.0, and tie into my next game.
  • Changes to original dialogue that assist with the above.
  • Minor balance tweaks to ingame monsters.
  • Bug fixes and spelling errors fixed a plenty.

This list may receive another addition before I release it. The beta is going well and I'm getting a lot of things patched up too. Who knew beta testing could be so enjoyable? I can't wait to start giving out 2.0 to those who asked to test 🙂
 
I wish I had a giant post like the first time I came in to welcome you back, AW, but it's late and I'm tired and fuck it. So good to have you back.

Sorry if there's an easy answer to this question, but is there a good link for the current version of the game? The one on the first post says that the file's been removed.
 
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