Who am I?1
TMF Poster
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- Feb 2, 2009
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Wait a moment. Tickle Mansion is already fully translated?
If it's done while putting the game together, it's very little work. Now, if you're given a giant game that uses like 60% of the files and you have to read every map and most of the database to figure out which parts were actually used, then yeah, it'll be a long, long time.
Yeah. I'm too lazy to contact them, but anyone's welcome to tell them and take credit for having found the bug.
tl;dr game length ≠ resource size
It's a combination of design trade-offs, coding, resource reuse, and other factors.
Skyrim comes with some pretty low resolution textures out of the box because they also targeted consoles. Higher-res, fan-released textures, probably without full game coverage, are about 2.2GB. Bethesda figured—correctly!—that those would be "good enough" for people to buy it on PC, even if their game doesn't get them heralded as the new Crytek. Skyrim's PC version also had an idiotic RAM cap appropriate for consoles, for a while. Thankfully, Bethesda releases all of those mod tools, and has a player-base dedicated enough to fix lots of their games' shortcomings.
World of Warcraft installs, with all expansions, are probably >20GB by now, because of sheer content quantity. I imagine if Blizzard could have shrank it much without making sacrifices, they would.
Somewhere at Enterbrain, during a design conference...Also, RPG Maker not using the RTP as a backup probably isn't a bug. What you're seeing is likely the limitations/simplicity of the Maker. If the file you were using was originally in the game directory, it'll go there. If it can't find it, it'll go retarded. In comparison, it's probably just like a shortcut on Windows. It follows a specific directory to the file, and if the file gets moved or deleted the shortcut throws a fit. It's not like you can setup multiple file paths to the Maker when you're working on a project.
The RTP comes in an installer; they could easily write to the registry or user data folder and keep track of the RTP's installation directory. Also, it's trivial to have multiple fall-back paths for files.If it can't find it, it'll go retarded. In comparison, it's probably just like a shortcut on Windows. It follows a specific directory to the file, and if the file gets moved or deleted the shortcut throws a fit. It's not like you can setup multiple file paths to the Maker when you're working on a project.
if gamedir.contains(filename)
load(path(gamedir,filename))
elsif rtp_registry_dir.contains(filename)
load(path(rtp_registry_dir,filename))
elsif rtp_default_dir.contains(filename)
load(path(rtp_default_dir,filename))
else
shit_your_pants()
Somewhere at Enterbrain, during a design conference...
- Dev A: Hey, let's make a big bundle of shit game makers can use in their games and direct people to download, that will work across games.
- Dev B: I FUCKING LOVE PONIES
- Dev A: Instead of making it a plain archive, let's wrap it in an installer. That way, it's in a consistent, indexed location, so people only ever have to download it once, instead of having to download the same files again for every time they play a different RPGMaker game.
- Dev B: I LIKE TRUCKS AND LASERS AND TRANSFORMERS AND POKEMON CAN WE HAVE LASER PONIES THAT TRANSFORM INTO POKEMON TRUCKS WITH VEGETA HAIR
- Manager: A, great ideas! B, go code A's ideas.
The RTP comes in an installer; they could easily write to the registry or user data folder and keep track of the RTP's installation directory. Also, it's trivial to have multiple fall-back paths for files.
Code:if gamedir.contains(filename) load(path(gamedir,filename)) elsif rtp_registry_dir.contains(filename) load(path(rtp_registry_dir,filename)) elsif rtp_default_dir.contains(filename) load(path(rtp_default_dir,filename)) else shit_your_pants()
I almost...want to draw that last Dev B line...in a scene that would be the greatest thing the internet has ever seen.
drawingofawesome.jpg
Hello everyone. ^^
Thnaks for the translation.
And well ask a favor. Someone can upload the broken/delete files please jeje
I will pay xD ok no but i will grateful xD.
Well see you later .
And sorry my bad English.
Sorry for posting this method. I was in a hurryI feel dumb but i am still slightly confused by all this. Is there a simpler method to which this can be done?
Good work on finishing what I started guys! I apologize for not finishing it myself too. ^^;