Oh jolly good! :lol glad to see the spark still burns. They say feeding an ego is a bad thing, but I don't think anyone would mind if yours got plump and full, so please take the temptation.
Seconded. ^^
Oh jolly good! :lol glad to see the spark still burns. They say feeding an ego is a bad thing, but I don't think anyone would mind if yours got plump and full, so please take the temptation.
Screamer asked me not to release the maps; he just wants the encrypted archive released. All that's left is a little of map 3, a quarter of map 9, and all of map 14. The game is 14 maps, total.Yesssss yesyesyesyes! Excited, excited exciiiiited! Go Lurka Go - Go Lurka Go! This weekend would be lovely, and maybe even a weekend release of the translated maps too!
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Steady, Anime. Don't blow up, it's not ready yet.
Screamer asked me not to release the maps; he just wants the encrypted archive released. All that's left is a little of map 3, a quarter of map 9, and all of map 14. The game is 14 maps, total.
EDIT: All done translating (except for any parts I saved for later and forgot about). Going to spend a little time seeing if I can trim out some of the files and have everything work.
By the way, that image wouldn't load for me until I visited the actual URL. Reuploading to something like imgur, imageshack, etc. would make it more likely to show up correctly on a forum.
No clue. The thing I sent him was a compressed version of the Data folder weighing in at <300KB. With any luck, Screamer will only need to distribute a new Game.rgss3d file. The original was under 3MB, so with any luck, you won't have to download too much.So we're redownloading the whole game again?
Wasn't too speedy. Took lots of time.Excellent job though on speeding through the translation!
Thanks. It's too soon for me to say one way or the other. I don't generally planning on translating entire games by myself, just getting the ball rolling and showing others that it can be done, then letting the community have at it.You're amazin Lurk(a)! Think you'll ever translate future games that aren't in English or are you done now permanently?
It's probably working for you because you visited Danbooru before TickleTheater, so you still have that image cached. I don't have any *booru sites blocked.Haha, that's weird though on the image. Not sure why it isn't working for you, works just fine for me. It's from Danbooru
Wasn't too speedy. Took lots of time.
Thanks. It's too soon for me to say one way or the other. I don't generally planning on translating entire games by myself, just getting the ball rolling and showing others that it can be done, then letting the community have at it.
If anything, the experience has given me an idea of how much time and effort Xtreme, Jaynin, candycane, and others were putting into translation.
It's probably working for you because you visited Danbooru before TickleTheater, so you still have that image cached. I don't have any *booru sites blocked.
No clue. The thing I sent him was a compressed version of the Data folder weighing in at <300KB. With any luck, Screamer will only need to distribute a new Game.rgss3d file. The original was under 3MB, so with any luck, you won't have to download too much.
Wasn't too speedy. Took lots of time.
Thanks. It's too soon for me to say one way or the other. I don't generally planning on translating entire games by myself, just getting the ball rolling and showing others that it can be done, then letting the community have at it.
If anything, the experience has given me an idea of how much time and effort Xtreme, Jaynin, candycane, and others were putting into translation.
It's probably working for you because you visited Danbooru before TickleTheater, so you still have that image cached. I don't have any *booru sites blocked.
You're welcome!
The game will feel pretty short, start to end, but there are about eight endings.
Screamer's trying to repackage it as a smaller download. I'm trying to help him work out what he can and can't delete.
It's just a loss of time.
I can upload the game without the rtp.....but you still NEED the damn rtp, even if not used.
I know, it's a pain....
Personally I'm all for just posting the game and then people can download the RTP if they don't have it yet or if the game's not working...but that's just me. ^^
If you don't have a "required file" (e.g. a sound file that's played during the game), the game will crash when it looks for that file, if the file isn't present. The stupid thing is that if you call Audio\BGM\Town1.ogg, for example, it doesn't look in $gamedir\Audio\BGM\Town1.ogg and then fall back on looking in $rtpdir\Audio\BGM\Town1.ogg.I am quite curious to know why Tickle Mansion isn't looking at the RTP. A bug perhaps with Ace?
You can open the game for editing even if there's reference to missing files. If the RTP is just a bunch of resource files...I know you have the new RTP for Ace installed, you wouldn't be able to play the game, much less translate or modify it.
Save yourself the effort. It just complains if it can't find a file referenced by name. I just think it's stupid to not fall back to checking the RTP directory. It sort of defeats the purpose of putting it in ...\Common Files\... if it never looks there.I'll do some searching to try and find answers on that. Are you sure it's the RTP it can't find? Does it give any error messages?
By manually pruning the database and removing unused RTP files, I shrank it to ~25% of the size of the RTP: 52MB. It runs from start to end with no need for cumbersome stuff like downloading the RTP or copying its contents. With Screamer81's permission, I'll upload it. (Game data is encrypted, per his request.)
AnimeWatcher said:A lot of games these days are gigs worth in size so these games shouldn't really upset anyone. Just think of the RTP as a large DirectX download.
If it's done while putting the game together, it's very little work. Now, if you're given a giant game that uses like 60% of the files and you have to read every map and most of the database to figure out which parts were actually used, then yeah, it'll be a long, long time.Haha I can totally see why you'd do that, annoying when you think something -should- work but it just doesn't. If that's the only solution though, I don't think many people will be able to do that/want to do that, I assume that was quite a few hours worth of work?
Yeah. I'm too lazy to contact them, but anyone's welcome to tell them and take credit for having found the bug.Good job nonetheless. 🙂 And I do agree that it's silly it wouldn't fall back on the RTP folder if it can't find a file in the game dir...might be a good suggestion for the devs.
tl;dr game length ≠ resource sizeA bit offtopic but I actually wonder if games really need to be as huge as they are now. For example, I downloaded Shogun 2's standalone addon yesterday, 22 gigs. But on the other hand, Skyrim(biggest game I can think of right now) is only 5,6 gb. I don't really mind, I've just been wondering if it has to do with bad coding or whatever.